Author Topic: Christmas Vacation Vehicle forgettuple  (Read 43782 times)

Mount actual lights to the car, and then make the "light" key shuffle through the different light settings

1 press = on
2 presses = high beams
3 presses = off

Then it goes back to on.

Lol, he removed his feathers so they don't go through the top.

Also, this isn't Drama, you can edit.
To show that it's the perfect size.
It's not my problem if your hat's feathers go through the roof.

That happens on a lot of vehicles.

Could you be the only one to make a....




Skateboard?

Um, I'm not sure how I would do one if i was to do one.
You know?

But since my loving friend parents are making me apply for jobs every day during this break.

"Pandan, your father, God rest him, had twenty six jobs!  And he still found the time to teach you the family trade!"

"Pandan, your father, God rest him, had twenty six jobs!  And he still found the time to teach you the family trade!"
Ohai edited text from that one cartoon of TF2.

Also,
What do you suggest I do about it?
The same thing happens just about any other vehicle.

I even made the chair fat to compensate for that.
Meh, i don't care.
It was something i spotted, no offense.

I like it, don't get me wrong.
And i didn't have to state that, but for some reason i said it, excuse me.

"Pandan, your father, God rest him, had twenty six jobs!  And he still found the time to teach you the family trade!"

Lol'd. Also, nice job Pandan! Keep up the good work!




Welded together?
What the forget?
I'm really fed up with being insulted.

Of course it is. It's flat shaded if that's what you meant.
And it wasn't thrown together either.
Now, i see the triangulation on the front.
And I have addressed that.

Don't worry.
It wasn't an insult, and I thought I made that quite clear. And no, I don't mean flat shaded (completely different things). I mean vertex WELDING. You use vertex welding to reduce on polys and removing un-used faces (Most of the time you click and drag vertices onto other vertices you wish to weld). That car doesn't look welded, because the tire-guards don't line up with the contours of the vehicle's body. If you still don't understand, give me a yell.

For example, this.
« Last Edit: December 21, 2009, 07:02:57 PM by Thalberg »

In my case, it would increase the poly count if I contoured it to the vehicle's body.

In my case, it would increase the poly count if I contoured it to the vehicle's body.
I doubt that, but it would still improve the look. As-is the tire guards are floating out in the middle of no-where.

I'm just a tad picky though.
« Last Edit: December 21, 2009, 07:13:18 PM by Thalberg »

I doubt that, but it would still improve the look. As-is the tire guards are floating out in the middle of no-where.

I'm just a tad picky though.
I'll try it either way.

It seems you know some things I don't :P

I'll try it either way.

It seems you know some things I don't :P
Well for all I know the proper facilities might not be available for you to do it with. What program are you using to model this?