Author Topic: Hostage TDM  (Read 1993 times)

    A pretty simple hostage rescue TDM. The Counter Terrorist can win by either saving the hostages, or killing all the Terrorist. Terrorist win by preventing rescue of the hostages for time limit as expected. I plan to have a mini-game up on HellsHero's server within the next few days. Not much more to say so here are some pics.







Credits

Me
Jungle Ranger for the shipping crates
« Last Edit: December 07, 2009, 11:05:58 PM by PlasticArmy »

If it's anything like CS:S I smell bunnyhopping.
Looks good, I like how it's winterized.

Looks pretty cool but could use more info on how it plays.

I'm hoping hostages are bot and not players.


nice i wish i could dl that

I'm hoping hostages are bot and not players.
Don't worry they're bots.


Bump.

I'm hosting this TDM right now so if anyone wants to come on they can.

Wait...
Terrorists win by defending hostages? So CTs have to kill the hostages? As much as you may like CS:S, I'm afraid that without the point system where you lose money as a CS:S for killing hostages, this makes no sense at all. Build looks okay though.

Wait...
Terrorists win by defending hostages? So CTs have to kill the hostages? As much as you may like CS:S, I'm afraid that without the point system where you lose money as a CS:S for killing hostages, this makes no sense at all. Build looks okay though.
CTs rescue while Ts prevent capture.

So when the CT's get close to the hostages, do the hostages follow them, or what?

Pretty much the CTs click the bots to make them follow. I'll most likely make it different in the future.
« Last Edit: December 07, 2009, 11:43:00 PM by PlasticArmy »


I like it. Especially the unique idea.