Author Topic: <River Conflict> S&D (Search and Destroy)  (Read 620 times)



River Conflict S&D


Summary:
River Conflict is a map I made to use the basics of TDMs. No Trench Wars, Crappy TDMs, this is none of that. I made this to encourage teamwork, reward players who play smart, and spawn killing friendly. The map is two small bases with a cannon on top in which a skilled player can provide artillery support, but it also can destroyed easily. Multiple Bunkers (Which supply pills), terrain and boxes can be used for suprize attacks and cover. Each team also has a tower out in the open which gives you a revolver to snipe with. In the middle is a bridge which connects the two sides and is the center foucus of the battle. S&D means Search and Destory. You only have one life and you better make it count.

Weapons:
There are no classes. DMs now a days have classes while although unigue, are usally unballenced and hard to ballence. This DM gives the the Weapon Loadout of:
• Famas Assault Rifle
• Sillenced Browning
• Spaz Shotgun
• Single Frag Grenade

I have found that this loadout is ballenced from play testing. Assault Rifle is all round, Browning deals lots of damage per shot and is a weapon that can be used to snipe, Spaz which can be used for frontal confrontations, and lastly a frag which used in a skilled players hands, can take out other players.

There is also the:
• Revolver

A weapon found in each of the Sniper Towers which is a little stronger Browning with high bullet speed and is not affected by gravity.

Pics:





Closing Notes:

You are permitted to:

• Rate
• Give Suggestions
• Comment
• Give constructive Critism

THANK YOU!



I dont like it because:
the boxes are green and look like the terrain
the land juts up to 2 cubes and looks ridiculous

Cons:
Crates. Lack of landscape variation, detail, height depth etc; strategic importance is cast to the wayside. Lack of symmetry in a build that basically demands symmetry.

Pros:
Bridge is decent, cannon and watch tower seem appropriate. Some areas(particularly around the bridge) look good for DMing.

Thx for the comments

BTW: Im hosting this now for anyone who wants to try it.

nice, just put some gameplay picks, and that bridge is nice, and the way the river is diagonal instead just plain straight is good