Well, I recently made a Monster system for my roleplay. But for some odd reason when I mount an image to the AIPlayer and set all of the nodes to "0" alpha, the mounted model has invisible gaps in the model where the players body parts are, Example: You can see a hand in the mountedImage.
Also, you can see the AIPlayer shadow.
Are there any fixes that can be applied to this, or a workaround for the matter.
datablock ShapeBaseImageData(RPSpider)
{
shapeFile = "./Shapes/Monster/Spider.dts";
emap = false;
mountPoint = $PantsSlot;
offset = "0 0 -1.8"; // Set the model to the ground based on the Bot PantSlot.
eyeOffset = "0 0 0";
rotation = "0 0 0 0 0";
className = "itemimage";
};
if(%F $= "Spider")
{
%Mob.setNodeColor("ALL","0 0 0 0");
%Mob.mountImage(RPSpider,$PantsSlot);
}