Author Topic: MilkShape 3D Map Modeling?  (Read 4216 times)

I found this awesome 3d carving program, downloaded here:

http://download.cnet.com/MilkShape-3D/3000-18541_4-10050779.html?tag=mncol

With this program you can make cubes, spheres, cylinders, planes, and much more 3D objects or you can make your own object. Once you've made a model you can Select ambient colors, shading differentials, textures and other things that help your model look realistic. I am asking anyone who has made their own map from scratch, can you make a full map out of this program?

[modification]I added an example photo, found here:
http://www.flickr.com/photos/38581443@N03/4232191095/
[/modification]
« Last Edit: December 31, 2009, 11:15:55 PM by darerd »





i used to use it
I agree also. I like blender, but Mission editor is best for them maps.

Milkshape 3D was originally for Half-Life, and how long ago did that come out.

Are you seriously telling me that you just found milkshape? I think every bloody moddler knows what that is...



milkshape is stuff
Thats your own opinion. I use it I like it better. Yet I wouldn't use Milkshape to model a map.




Milkshape's only stuff if you can't use it, Blender's gay and overcomplex, if I wanted a million buttons and a rendering engine I'd go for Maya or 3DS Max.

Blender is stuff, I used to use it

Blender's actually pretty good. Just the layout of everything is all weird.