Poll

What climate should the first map be?

Desert
3 (8.3%)
Artic
12 (33.3%)
Tropical
7 (19.4%)
Mountainous
4 (11.1%)
Coastal
5 (13.9%)
Islands
5 (13.9%)
Plains
0 (0%)

Total Members Voted: 36

Author Topic: 7 Map Challenge - Just startin'  (Read 2292 times)

7Map Challenge

Idea:
Ok, here is the idea, I have recently finished my first released map and it got through RTB just fine. But V2 is still in the works, and this new year, I decided that Darkened Isles was one of many maps that I could come up with.

Now, here's my plan, which I hopefully won't get off track of. Also, with school just starting up, I can see why this might be a strange time to start something like this, but I'll get it done, hopefully.

Plan:
I want to create 7 randomly generated maps, with 2 different methods, in 2 months. First I will take the method I used for the Darkened Isles.

Method #1:
I use my random terrain generator to make a map. Now here after I finish one, I look and see if it has some good qualities like in real world land.

Test Map:


Then I recolor it, to create a height map, with darker being lower, and lighter being higher terrain.

Height Map:


After I create this height map, I place it into the Mission Editor, and the terrain is formed. Once I have over viewed the map, I tweak the land to the desirable effect and smooth out the sides where the land is lowest. I then texture it and create it's file. With this being the end product: http://forum.blockland.us/index.php?topic=95292.0
(Note: I am changing the water texture.)

Method #2
I will use the mission editor to create a randomly generated map. This way is simpler, excludes many steps, but will not be as reliable to create oceans/lakes. Basically the settings layer over pre-made terrain, so it will screw up if on another map.

Conclusion:
Anyways, I will roll out the first one sometime this week, and if you want to suggest a climate type, then go ahead. Plus too, if you would like to create a bigger challenge, suggest a reasonable date of completion sooner then mine.

Completion:
Starting on first map. Will get names soon.
.1%
« Last Edit: January 05, 2010, 10:57:13 PM by Oasis »


Aren't you also usig that map for desolations rp?

Seems like the water area goes a bit dark a bit fast around the coast. (too steep?)

http://bmp.thefloatingwidget.net/heightmaps/Eire.png

Do it.

I dont live in Ireland, but it would still be epic.

Edit: stuff forbidden, hold on.

http://www.tt-forums.net/viewtopic.php?f=29&t=27052&start=120

For some reason, you cant get to the image through the actual link, but I can through this forum. Just Ctrl-F search "Ireland".
« Last Edit: January 05, 2010, 10:49:04 PM by Zenthos »

Seems like the water area goes a bit dark a bit fast around the coast. (too steep?)
Actually, you'd be surprised how realistic it looks, I was. It gently slopes down from the coast and then gets pretty deep. But that was just Darkened Isles, so that specific height map could be a bit steep. :/
Aren't you also usig that map for desolations rp?
Well, I made it for Desolation, but he hasn't decided if he is going to use it.
Lol.
.10% for making the topic and starting the first map. :D

Edit: Added poll for first map.
EditEdit: @Zenthros
I kinda wanted to randomly generate them but I'll make you it if you want.
« Last Edit: January 05, 2010, 11:00:23 PM by Oasis »


Huge problem with this.
As we all know, the world is not flat. The fact that the edges of the islands that goto the boundaries of the image just stop, I'm either assuming that your world is flat, or there happens to be a giant gray wall blocking any outside access.

Blockland already has a random terrain generator. You can use methods like "Generate striped terrain" "Generate fractal" "Erode/smoothen terrain" and set amounts and random seeds.


Huge problem with this.
As we all know, the world is not flat. The fact that the edges of the islands that goto the boundaries of the image just stop, I'm either assuming that your world is flat, or there happens to be a giant gray wall blocking any outside access.

Why grey?

Uh... do you plan on looping the terrain?

Huge problem with this.
As we all know, the world is not flat. The fact that the edges of the islands that goto the boundaries of the image just stop, I'm either assuming that your world is flat, or there happens to be a giant gray wall blocking any outside access.
I smooth, and edit those land pieces together. Mostly just smooth out.
Blockland already has a random terrain generator. You can use methods like "Generate striped terrain" "Generate fractal" "Erode/smoothen terrain" and set amounts and random seeds.
Ohai Space Guy. And yes, that was the idea of Method #2, thanks though.
Uh... do you plan on looping the terrain?
What do you think?

What do you think?

By the looks of the terrain, I guess not. Most maps loop, so that's why I asked.

By the looks of the terrain, I guess not. Most maps loop, so that's why I asked.
I could make it not loop, I could loop it and smooth out the edges so they fit together. Either is possible.

http://bmp.thefloatingwidget.net/heightmaps/Eire.png

Do it.

I dont live in Ireland, but it would still be epic.

Edit: stuff forbidden, hold on.

http://www.tt-forums.net/viewtopic.php?f=29&t=27052&start=120

For some reason, you cant get to the image through the actual link, but I can through this forum. Just Ctrl-F search "Ireland".
Do it