Author Topic: What is the absolute maximum number of events possible?  (Read 630 times)

I've been wondering this for some time now.

Might as well ask my other questions while I'm here; what is the absolute maximum number of bricks possible?

With the current version, is it only possible to have no more than 32 people on your server at one time?

Last one, and I'm not sure if anyone can answer this, but why is it that when a player is scaled down to, for example, 0.200 size, they sometimes move through solid objects (map walls/ground, bricks, etc.)? I am purely just wondering why this happens, I know it is not possible to fix at the moment.

Badspot

  • Administrator
What is the absolute maximum number of events possible?
The limit is on the number of schedules active at one time for each person, determined by $Pref::Server::Quota::Schedules
The maximum value for $Pref::Server::Quota::Schedules is 1000

Might as well ask my other questions while I'm here; what is the absolute maximum number of bricks possible?
The total number of bricks, objects and datablocks combined cannot exceed 131072

With the current version, is it only possible to have no more than 32 people on your server at one time?
Yes.  If you run a dedicated server you can set $Pref::Server::MaxPlayers to whatever you like.

Last one, and I'm not sure if anyone can answer this, but why is it that when a player is scaled down to, for example, 0.200 size, they sometimes move through solid objects (map walls/ground, bricks, etc.)?
The torque collision code is not very good.  

Yes.  If you run a dedicated server you can set $Pref::Server::MaxPlayers to whatever you like.

Aha! So that's how you get 50 plus players. Thanks Badspot

Awesome, thanks Badspot. Locking.