Author Topic: RP eventing  (Read 786 times)

I Lost my previous Topic about the directyions on how to event a minable rock or a cuttable tree. I was wondering if anyone knows how to off their head. I use V4 variables. And if you think they suck, Don't post, they are much easier.

I made V1-V4 and I think they suck.

v5+ Is much much much easier

v5+ Is much much much easier
Also you can do a lot more with V5.

Well, I am not exactly an eventually advanced person. Can you guys please tell me how to?

Onactivate>Self>InRandom 1 6 Equals 1 (for a 1 in 6 chance)
VariableTrue > Client(if you dont want player to lose variables on death, player if you do) > AddVariable>Logs 1


You get the idea.

Onactivate>Self>InRandom 1 6 Equals 1 (for a 1 in 6 chance)
VariableTrue > Client(if you dont want player to lose variables on death, player if you do) > AddVariable>Logs 1


You get the idea.
Switch client and player in that part.

http://forum.blockland.us/index.php?topic=89861.0

I have this bookmarked, you'll find this useful.

Switch client and player in that part.

http://forum.blockland.us/index.php?topic=89861.0

I have this bookmarked, you'll find this useful.
No, what I said was right. You probably missed the 'don't'.

Some of the pics on that thread doesn't work :C

No, what I said was right. You probably missed the 'don't'.
I did, my bad.

Some of the pics on that thread doesn't work :C
They do, just wait for them to load.

I did, some of them were still [X].

I did, some of them were still [X].
Then read is lazy. It explains it all in text.