Author Topic: Source Adventures  (Read 17425 times)

You run inside the building, give the man your water, only to find out that he was an accomplice with the combine, and that there was a group of CP waiting inside.
You are immediately stunned, and cuffed and taken into a Combine APC.

You are allowed to keep your Medical Kit, and the Combine APC begins to drive off.
You are stunned again, forced to sleep.

You awaken inside of a Combine High-Security cell. There is a sink, and toilet in the cell.
In front of you, on the fence to the right, you can see an entirely empty Civil Protection suit. Apparently, it's female.
On the side, it has a lock disabler. Maybe you could use this to your advantage?
You have nothing to grab it with, though..
In front of you is a gate, tightly locked.
Behind you is a bench. There is an item on it.
To your right is a wall.
To your left is more cell, with a sink and toilet. There is a string on the sink.

Bash your head against the bars until a Combine comes, then ask for a glass of Fruit Punch


Escape through toilet

Bash your head against the bars until a Combine comes, then ask for a glass of Fruit Punch
This.

Get a poster for the wall. Little by little use a spoon to carve through the wall into the plumbing. Then you're on your way to meet Morgan Freeman when he gets out

Bash your head against the bars until a Combine comes, then ask for a glass of Fruit Punch
This.

Get a poster for the wall. Little by little use a spoon to carve through the wall into the plumbing. Then you're on your way to meet Morgan Freeman when he gets out
Lol'd.

Idle for hats. Trade texas ten gallon for freedom.

Use some small medical supplies from the medkit to heal the wounds of your previous encounter with metropolice. Use the item on the bench, if it's plausible, to access the door control. If not, use the string and try and do the old jail-key technique. If you can, open the door and dress in the female combine suit, and leave the prison area. I also suggest you find an armory and learn your unit number in case there are any questions. I also suggest to equip yourself with a pistol to be less conspicuous than if you had a shotgun.
« Last Edit: January 11, 2010, 08:02:41 PM by Dusty12 »

Idle for hats. Trade texas ten gallon for freedom.
This.

You repeatedly slam your head against the bars, yelling.

A combine approaches you, yells at you, and then you ask for a cup of Fruit Punch.

The combine leaves, then returns a minute later with a mug full of fruit punch.
You sit down on the bench, and stare at the cup. You quietly enjoy it.

You then pick up the item on the bench. It's a Hat Bag! [DUT DUH!!]
Choose from any of the Team Fortress 2 hats and it will magically appear!
But the hat bag will disappear. Choose carefully.
« Last Edit: January 11, 2010, 09:06:32 PM by Lil Robot »

Cheater's Lament. Trick them into worshipping you.

fasf
My poor well-thought out reply.
:C
Use the Bonk helmet to gain the speed of a scout and escape the facility when they let you out to use the showers. With a continous supply of Bonk, no one can stop you!

The spy transformy thingy.