Poll

What do you think of this?

Amazing this is the best!
173 (45.9%)
I wanna help make!
45 (11.9%)
I can't help but I want!
113 (30%)
I don't care.
17 (4.5%)
Rubbish. Worst than cookie monster crap.
29 (7.7%)

Total Members Voted: 373

Author Topic: S.W.A.T - Add-On Pack - REBORN!  (Read 69274 times)









Lets stay on topic. I might start to build a drug take down for this mod, but I need to know the progress of this mod.


Could you add two more game modes.

Drug Bust
Spec-Ops must find and secure all the drugs in the build while the bad guys protect them (Sort of like Cop's and Robber's).

Drug Transport
The bad guys must get the drugs from point "a" to point "b" without losing the drugs or dying (also like Cop's and Robber's in a way).

I'd love to test, maybe give some suggestions and requests.



Quote failur

Gadgethm - 1
Comr4de - 0

????

Drug Transport
The bad guys must get the drugs from point "a" to point "b" without losing the drugs or dying (also like Cop's and Robber's in a way).

Oh my god, did this with events before my old hard drive died. This would be amazing, like a convoy TDM?

Com I need your industrial build to perpare for are huge Drug secure gamemode. (Using events and small scripts to start with).

Also Barkauda I need that sting model so I can add the script also Gadgethm could you start work on a script for a police car so when you press the L key inside the police car it plays the sirens.

Thanks.

Could you add two more game modes.

Drug Bust
Spec-Ops must find and secure all the drugs in the build while the bad guys protect them (Sort of like Cop's and Robber's).

Drug Transport
The bad guys must get the drugs from point "a" to point "b" without losing the drugs or dying (also like Cop's and Robber's in a way).

Good ideas.

I'd love to test, maybe give some suggestions and requests.

Use form.
« Last Edit: January 25, 2010, 01:32:29 PM by Kurly »