Author Topic: Water  (Read 3066 times)

Say you have two water blocks, not next to one another, but each at different heights.  Why when I try to go to lower ground or the lower water block that the other, do I float in the air as if in water?

Please help  :panda:


What...?  Try to be clearer.

Basically, put in water and people float at that elevation everywhere on the map.  D:

Make it to where it doesn't repeat, and then scale the water block.

It is already not repeating and the waterblock is scaled, it's not over the entire map (looks like your floating in mid-air)

 :panda:

Okay, press Alt+L to relight the scene and see if that helps.

Water is really messed up in torque. Use a physicalzone.

Okay, press Alt+L to relight the scene and see if that helps.

Wow, I use Edit/Relight Scene all the time.  This is a waaaaay different problem.

Water is really messed up in torque. Use a physicalzone.

I'm not using Torque, I'm using Mission Editor water. D:

Copy the waterblock out of the tutorial mission. I don't know why but it magically works.

Copy the waterblock out of the tutorial mission. I don't know why but it magically works.
It's the order of the values in the mission file, that's why it actually works right.

Yeah I was gonna just use the one from the mission I began with, but then I thought it easier to just use my own.

BIG MISTAKE D:

How do you copy it out of another mission?
Do you have to save it into your map?

DL the tutorial map, find the waterblock info in the mission, copy it, open the mission for your map, then paste.

Tada?

Yez no der I know how to copy and paste :\  You'd think I'm sum sorta imbizile or sometin...

I'm not using Torque, I'm using Mission Editor water. D:
/facepalm

Torque is the game engine Blockland is built in.