Author Topic: The Manor House  (Read 6348 times)

]Summon Louis
You use your pills to summon the ever-merciful Pill-God, Louis. Louis appears and takes pity on your situation. He tells you that pills are scattered around the house and when you need him, summon him. With that, he hands you your first weapon, the tazer.


Choices
1. Try any door
2. Inspect the rubble
3. Enter the room with the erie red light
4. Summon Louis with your pills

Health: 100 Fatigue: Mid Def: 0 Atk: +5

Inventory:
Medkit
-Key Items-
Radio
Notebook (Locked)
Locket
-Weapons-
Tazer (Equipped)
Atk: +5 Def: 0
Stuns enemies for short amount of time
Slow recharge and low damage
« Last Edit: January 26, 2010, 12:11:10 AM by Dusty12 »

You still have the pills?


3. Enter the room with the erie red light
Eerie red lights are always fun!


Look for headcrab zombies



2. Try to find materials to fabricate a LOCKET LAUNCHER.



Eerie red lights are always fun!
my friends bathroom is lit by an eerie red light ._.



]Inspect rubble
You decide you should check out the rubble blocking off a doorway. It is weak enough to be blown with a small explosion. You see an open door and another door with that eerie red light.
Unfortunately, there are no parts for a Locket Launcher.


Choices
1. Try any door
2. Inspect the rubble
3. Enter the room with the erie red light
4. Summon Louis with your pills

Health: 100 Fatigue: Mid Def: 0 Atk: +5

Inventory:
Medkit
-Key Items-
Radio
Notebook (Locked)
Locket
-Weapons-
Tazer (Equipped)
Atk: +5 Def: 0
Stuns enemies for short amount of time
Slow recharge and low damage