Author Topic: Making a vehicle. Criticism welcome.  (Read 847 times)

Yes, IT   IS   A   PLANE   !

I am making (made) a Fokker DR1, German plane from WW1 (I think), and, if any of you mortal people have something
to criticise, go ahead! Oh, and a scripter would be good, too.

There is no wheels or animations yet, and its V1.

THE pics:











I hope I didnt post the same pic twice :P

First person view doesn't look very good. Make it so that you can actually see out of the front.

This isnt even a vehicle yet. As I said, I dont know how to make vehicles, so I made a Weapon_Fokker and spawned it
on the brick. And I didnt go in first person, i just teleported there.

Oh, right. Some vehicles end up released like that and they're really annoying to pilot so I was just making sure.

Since were talking about joints, what are the names of 1st and 3rd person joints?


I look forward to this.

Just don't make it too armored.

Since were talking about joints, what are the names of 1st and 3rd person joints?
1st person for the driver is mount0
I think 3rd person is done automatically... (Correct me if im wrong)

You do the 3rd person part in the script:
Code: [Select]
// 3rd person camera settings
cameraRoll = false;    //Roll the camera with the vehicle?
cameraMaxDist = 11;    //Far distance from vehicle
cameraOffset = 6.8;    //Vertical offset from camera mount point
cameraLag = 0.0;       //Velocity lag of camera
cameraDecay = 1.75;    //Decay per sec. rate of velocity lag
cameraTilt = 0.3201;   //tilt adjustment for camera: ~20 degrees down


Looks cool, but this is a bit similar to the biplane. Then again, there have been quite a few similarities to the original gun...