ok, the future of tier+tactical is pretty clear cut (melee weapons, explosives, eventually buildables) are a few new good ol' fashioned firearm style weapons that i want to share with you guys
first is the Lever Action Rifle, Tier 2: the most balls-breakingly killer medium-to-long-range weapon on the planet, this weapon deals a minor concussion and kills with just two headshots. the balancing offset by the fact it reloads like a shotgun, instead of a rifle
second is the Auto Pistol, Tier 2: basically, pistols akimbo pumped up. holding down the button looses a hail of up to 40 bullets, 2 per second, before a somewhat long reload time. in this version, the tracers are slightly more red and ricochet chaotically off walls and players for 1 damage each shot. great for hordes!
third is my personal favorite, the Slam Shotgun, Tier 2: everyone loves the pump shotgun, yes? now imagine that with two barrels, a stock, player-piercing rounds, slightly more damage and DUAL CONCUSSION BLASTS. the main drawback to this though is the fact it only has 6 rounds... and looses 2 each pull of the trigger. recoil's the same, though, but it'll feel like there's more since you fire it twice
bringing up the rear is the Derringer, Tier 2: a very small compact shotgun that carries two buckshot rounds. a quick reload time, a concussion blast that actually CONCUSSES people, but low damage help to balance out the strangeness that is a shotgun pistol. did i mention it headshots?
also being contemplated are Dual SMGs (Tier 2), the Carbine (Tier 1), the Combat SMG (Tier 2), and the Hunting Shotgun (Tier 1). the latter however are really just ideas and need to be fleshed out more