Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 810490 times)



The name gives it off a little bit...

What was in the 3/17 update? I don't notice any difference.

What was in the 3/17 update? I don't notice any difference.
UPDATE, GOIN' UP

Today's Changelog
TIER 1
reduced knockback for the SMG
reduced knockback for the pistol tracer
increased pistol damage
switched pistol to Semi-Auto instead of Delayed Automatic
changed pistol accuracy calculations (it's more yes/no now)
cosmetic changes to the pistol, including sound, tracer, animations
increased pistol damage to 8 hits/kill
extended pistol reload time to approximately 1.4 seconds

pistol magazines may be made smaller to cope with the buff in a future update

TIER 1A
increased dualies/akimbo damage to 7 hits/kill
sped up akimbo fire rate
synchronized akimbo fire rate
reduced kickback on SMG
extended akimbo reload time to approximately 1.7 seconds
changed akimbo accuracy calculations: similar to the pistol, but more inaccurate

akimbo magazines may be made smaller to cope with the buff in a future update

hmmmmmm,
so whats exactly IS the update?

hmmmmmm,
so whats exactly IS the update?

UPDATE, GOIN' UP

Today's Changelog
TIER 1
reduced knockback for the SMG
reduced knockback for the pistol tracer
increased pistol damage
switched pistol to Semi-Auto instead of Delayed Automatic
changed pistol accuracy calculations (it's more yes/no now)
cosmetic changes to the pistol, including sound, tracer, animations
increased pistol damage to 8 hits/kill
extended pistol reload time to approximately 1.4 seconds

pistol magazines may be made smaller to cope with the buff in a future update

TIER 1A
increased dualies/akimbo damage to 7 hits/kill
sped up akimbo fire rate
synchronized akimbo fire rate
reduced kickback on SMG
extended akimbo reload time to approximately 1.7 seconds
changed akimbo accuracy calculations: similar to the pistol, but more inaccurate

akimbo magazines may be made smaller to cope with the buff in a future update

Need any help with models, I'm getting better. ;3

Its because i think the player type you use has more than 5 slots.
No, I'm doing it outside of a minigame with Standard Player.
/sadface

Need any help with models, I'm getting better. ;3
It's goddamn Bushido. I think he's got it covered.

No, I'm doing it outside of a minigame with Standard Player.
/sadface
If you have the Multiple Slots Player enabled (not necessarily as your current player type but on the server) then it may break.

I see no difference in damage between the Magnum and the scoped Magnum, the Scoped one just has a longer delay between shots.

- Scoped Magnum has 4 shots, not 6
- Scoped Magnum is less accurate when moving
- Magnum does 80 damage headshots (x2), Scoped does 105 (x3, instant kill)
- Magnum does 40 damage bodyshot, Scoped does 35 damage

The scoped magnum is where? what's it's Ui name cause I don't see it after enabling 2A beta

The scoped magnum is where? what's it's Ui name cause I don't see it after enabling 2A beta
It's not enabled. You have to enable by editing the server.cs