Tier+Tactical 2.1 • UPDATE 9/23/2012

Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 706283 times)

These are turning out to be some of the greatest weapons I've ever seen.
:D

These are turning out to be some of the greatest weapons I've ever seen.
:D

Why does the RPG and Grenade Launcher need to have one shot? I can't make a Class TDM like that.

Then make them random powerups scattered around the map

It's 6/5 here.

I got them a day before they were even released :D

Piracy? No.

Pretty hawt explosives.

Are there going to be RTB prefs to set RPG and Grenade launcher ammo to a limit? that way its not just one shot and you can't use it anymore.

If you want it to have multi shots, just make it so that they spawn with 5 in their inventory.


Idiot, it's a language. 99.9% of these forums dosen't speak Japanese or whatever that was. the 0.1% is you. Or google translator.
HAVE YOU NOT NOTICED THE CHINESE PEOPLE ON HERE!

I can't seem to find a link for the explosive ones. Also I don't want to update my crossbow, makes it quite useless, since I can't move when its charged :s

the nade launcher is kinda...I think I'll just tweak the script, cause one-shot, then throw away kinda seems lame. :S  (better off with three shots)

turn on tf2 criticals and tf2 melee weapons

This is why I didn't download M1. Because of the dependency on TF2 stuff.

So what are you going to make next?

Pretty hawt explosives.
Explosives?
Don't see them.

...owait nvm.
« Last Edit: June 06, 2010, 11:04:19 AM by Cybertails1998 »