Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 807549 times)

And if you really want to increase the range do it yourself by editing the .cs

that's good because TIER 1A IS UPLOADING RIGHT NOW
?? woot but still  :cookie: :cookie: :cookie: O_O Impossible

/handicap
the forget?
that quote is from two years ago
« Last Edit: May 01, 2012, 02:00:10 AM by kiwibear »

?? woot but still  :cookie: :cookie: :cookie: O_O Impossible
Face - Desk is no longer an option.

that's good because TIER 1A IS UPLOADING RIGHT NOW

Wow, I can't wait!

These guns are fantastic but some things about them really annoy me. Some guns feel fantastic and satisfying to use and others are just.. eh. it's like comparing a party popper the sound of a fridge opening. Some guns using the same sound also throws audio indication out the godamn window.
You don't need a different sound for a gun that has a TINY change.
Hear a loud, peircing boom? YEP, IT'S A SNIPER RIFLE. no other info is needed, so stop horsing around with weapon identification charts and fire back.

I think Bushi won't update this...or there is going to be a big update.

I think Bushi won't update this...or there is going to be a big update.
Except for a few major bugs, what is there to update? The next time we see action beyond posts like this will probably be whenever he enacts the energy weapons, or flame tier, or powerups, or acts on that concept art he included a few pages back and includes it to the pack.

flame teir would be awesome

fuel, specifically



maybe integrate with fuel mod?

This managed to fall to page 3


anyway, would it be possible to have a weapon that does more damage to vehicles than to players?

This managed to fall to page 3


anyway, would it be possible to have a weapon that does more damage to vehicles than to players?

i don't understand how that would even be remotely possible (ex: 50 caliber rifles are anti vehicle rounds and blast right through a human)

though maybe if he wondered into the realm of the future with some kind of emp round

I didn't ask if it made sense, I asked if it was possible to do, scripting-wise

i don't understand how that would even be remotely possible (ex: 50 caliber rifles are anti vehicle rounds and blast right through a human)

though maybe if he wondered into the realm of the future with some kind of emp round
There's the old EMP Rifle. Negliable damage to players and bots (if any), but damaged and 'stunned' vehicles, dismounting the rider. Using it on transports in DMs led to tons of luls :D

wait wait guys best idea ever

a rocket launcher that needs to lock onto a vehicle to fire, but does immense damage

I didn't ask if it made sense, I asked if it was possible to do, scripting-wise

was talking about in real life