REMOUSAMAVI'S EMBASSY OFFICE BUILDING
Hello, all. This is my first post that isn't a reply to anything, and I'm already starting rather big. These images below are pictures of my latest build, Remousamavi's Embassy Office building. It took me about a week to complete it, and eventually topped it out with over 70,000 bricks. This is my AoB app.
Here is the exterior:
It took me a while to decide on exactly how I'd arrange the exterior modules. At first I was going for two windowed areas per side, but that detracted from interior layout and made the building look too small. It was already a good enough size to begin with, so I went ahead and made it one window-area per side.
Here are some additional exterior views:
And that's the basics for outside. It looks out-of-place in the middle of a desert plain with no road leading to it, but the interior is a different story.
Here is the lobby:
Beyond the lobby are the classrooms, the vault, and elevators to the offices and minisuites, and the two conference rooms.
First on the list, the classrooms:
Something I've been improving a lot lately was my ability to make elevators that took you directly to the floor corresponding to the specific button. So here is a picture of the elevator door, open:
This elevator leads up to the suites, conference rooms, and of course the offices.
Here I will start with the offices.
One will come off the elevator and then enter this room with his credentials. He/she will pick his/her office and use the same credentials. This is mainly for easy access for visitors and inspectors.
There are two sizes of office. Here is the smaller size:
And now two different pictures of the larger size:
Next are the minisuites:
The bedroom looking inward toward the hallway and the currently empty painting:
The window, looking onto a bleak desertscape:
And last, but hopefully not least, the Conference Room:
And that concludes the tour for now. I will be looking for requests for pictures taken at certain angles, or in different places, or even both.
A word for judgement: If this app doesn't pass, please don't hesitate to say so. I did put a lot of work in it, but the effort was entirely aimed as an app. If it does fail, I would like some feedback on where I went wrong so that I can spend some more time improving my skills in that area.
--Remousamavi