Author Topic: Milkshape Help  (Read 2654 times)

Try Blender 2.5, it's the new alpha version.

The problem with blender is there are a lot of keyboard shortcuts to know, and some of the menus can be hard to understand. Blender 2.5 has a redone gui and you can easily set your own keyboard shortcuts/look them up. So I highly recommend it now.

http://www.blender.org/development/release-logs/blender-250/

Apparently it has been out since the end of November, so I guess other people have tried it. Anyone else have opinions on it? At first I thought the new layout was weird but I'm starting to see how it's better.

Window splitting looks amazing

Being able to have elevation and top views on one monitor, an isometric view on another, and floating windows with a rendering and a console would put blender leaps and bounds ahead of other programs.
« Last Edit: February 09, 2010, 04:06:17 PM by Wedge »

Where can i find good tutorials for milkshape 3D?

How do i move objects in milkshape?
If i knew how it would be easy.

How do i move objects in milkshape?
If i knew how it would be easy.
Use blender. It has a whole huge wiki guide.
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
Here is a youtube video series about blender modeling.
http://www.youtube.com/user/super3boy?blend=1&ob=4&rclk=cti
Here is the official blender website's tutorials.
http://www.blender.org/education-help/tutorials/
You should focus on the modeling section, since the other stuff won't really apply to blockland. Once you get better, you can look at the other stuff to play around with.
If you are too lazy to read the tutorials, then you shouldn't be modeling.

O.o I accidentally made a tank cannon.

Where can i go from here?
I already got the basics.

I made a table! :D
Plus textures!
The textures were confusing.

What should I make for blockland?

Where did you get the textures?

They were on my computer pictures.

They were on my computer pictures.
Oh, ok. Looking good, if you want, you can pm me some questions. I might know, or post here.

How do I make a sharpish edge like a sword?

Just grab one vertice and pull?

I'm a little confused on the question.

I make a cube, extrude to top half, then merge the upper half of the extruded part. Such as
           .
          /\
         /_\
         |  |
         |  |
         |  |
  /\__|  |__/\
  V---|  |---V
         ( )
The dot being the merged end.


so it sould be like a square but 3 vertices long instead of 2?

This keeps happening how do I stop it?

I keep getting holes when i try to make cubes.