By no means are we sticking to just Battlefront II. Before I joined this project, the idea of having a planet below, while having a space battle above at the same time was an idea I've always wanted to do.
Also, we won't we using the Sector X Map. I'm fairly sure I can make something better with ease.
Also, I could make the huge command ships in blender, and just use a no-mount script. It's much easier to use Blender than it is Torque Constructor.
Also, if we use models instead of structures, we can set it up like the tank to where the main parts can be blown up seperately from the main ship.
Although, it might be a little tough because the main ship will/should have an auto turret defense mainframe, as well as manual turrets that the players can use.