Poll

How's the progress so far?

OMG I <3 STAR WARZ!!
It's looking awesome.
I like it.
Er, it's okay...
This is awful...

Author Topic: Star Wars TDM Project - Thread Removed -  (Read 26952 times)

Stop modeling in sketchup before it's too late.

I model in sketchup, so what's the big deal. All you have to do is send it to blender to connect the shapes.

Can you guys make a Assault Battle on Polis Massa, like in Star Wars Battlefront II?

P.S. I call Detpack! So don't take it

Detpack made:

« Last Edit: February 17, 2010, 03:42:24 PM by Killer2 »

Stop modeling in sketchup before it's too late.

What is wrong with it, Master Pandan?

Also, the OSC wasn't used solely by Ackbar, you could create a character with it. It says that in the snippet that was posted.

What is wrong with it, Master Pandan?

Also, the OSC wasn't used solely by Ackbar, you could create a character with it. It says that in the snippet that was posted.
Sooner or later, you'll realize that it creates unnecessary polys on everything you make.

Sooner or later, you'll realize that it creates unnecessary polys on everything you make.

I realized that just moments ago. I was doing something wrong when I imported. Dang it! Sketchup was so easy to use... :(

Here, you unimportant mortals, I bring you the Wester34.
Its about 80% finished.

Pictures of it will be as soon as I get from school. :C

Comments about my model anyone?

Comments about my model anyone?

I think it's all good. If you want, I can convert it to a .blend, fix up the usual stuff (like single sided faces, detail32 parenting, mesh reducing [because Sketchup does create extra faces], and some color set ups).

Sorry, I think this is too advanced. Is there another map I could try?

On the OP and the websites can you update the Jawa to 60%

1) I'll let you take on Geonosis. I'll do just the structures unless you want to give that a try as well.

2) The decal is only 50% of the Jawa, the datablock is 40%, and everything in between is 10%

Well, can we see it?



Happy Birthday!

NOW GET BACK TO WORK!

lol, jk. Go have fun. :P

Perhaps....


EDIT: cant give a blend cus I use milkshape....
« Last Edit: February 18, 2010, 02:15:44 AM by RFW2 »

1) I'll let you take on Geonosis. I'll do just the structures unless you want to give that a try as well.

2) The decal is only 50% of the Jawa, the datablock is 40%, and everything in between is 10%
1) Ok, I'll give it a try. How do you make structures? Also you know the part inside the hill, how will we do that?


2) Ok then, put it at 50% because the decals are done!

Can I make the CIS Sniper Rifle, or does anyone else make it?

Btw, Deathwishez, who the hell is Deathwish?
« Last Edit: February 18, 2010, 03:20:43 AM by chilmans »

EDIT: cant give a blend cus I use milkshape....

Blender can import the .ms3d



Can I make the CIS Sniper Rifle, or does anyone else make it?

Btw, Deathwishez, who the hell is Deathwish?

1) Go for it

2) Idk who Deathwish is. I've seen him post a few times.

1) Ok, I'll give it a try. How do you make structures? Also you know the part inside the hill, how will we do that?

Fun fun. Structures are made with a program called Torque Constructor. It's free to get. I'll warn you now, TC will piss you off.

Also, for the hill part, I've got an idea for that. Just skip it for now.

I got torque but I have no idea how to use it. I will just make the base of Geonosis for now.

I got torque but I have no idea how to use it. I will just make the base of Geonosis for now.

Alright. That'll do.

I assume you'll be using the Battlefront II version?