Poll

How's the progress so far?

OMG I <3 STAR WARZ!!
It's looking awesome.
I like it.
Er, it's okay...
This is awful...

Author Topic: Star Wars TDM Project - Thread Removed -  (Read 26685 times)

Look up Super3Boy on YouTube. He will help you get over the steep learning curve.
<3

From my research, there are two different types of astromechs, the ones like R2-D2, and the kind I call "Cone Droids" because of their cone shaped head.

I'll annex these to the OP. The R2-D2 type will be Astromech A, and the "Cone Head" type will be Astromech B.

looks helpful, fun, and laggy, but I would get rid of all of my other items for the full pack!!!

looks helpful, fun, and laggy, but I would get rid of all of my other items for the full pack!!!

The server shouldn't lag too much from this. The AI part might lag the most, but it'll be one of the last things constructed, and I am also making sure that every add-on has the fewest faces as possible.



I'm scrapping the old Arc-170 model, and starting from scratch. Now that I've got a 3-D view of it, the model should  just as lovey as the Republic Starfighter.

While I'm on that note, lordician, what's your status on scripting the last bit of the Republic Starfighter?

The server shouldn't lag too much from this. The AI part might lag the most, but it'll be one of the last things constructed, and I am also making sure that every add-on has the fewest faces as possible.



I'm scrapping the old Arc-170 model, and starting from scratch. Now that I've got a 3-D view of it, the model should  just as lovey as the Republic Starfighter.

While I'm on that note, lordician, what's your status on scripting the last bit of the Republic Starfighter?
Shall i really say something about that last part?  :cookieMonster:
D:

Um... Yes?

You are the only scripter in the project. I'm doing my best to learn Torque to take the load off of you.

Here is my idea. It doesnt need to be in the project, only if you want.


What ze beautiful sky, isnt it.




Oh, what ze fock is that?


It iz time to zay goodbye.


Airstrike missile launcher?

Kay? ...

So uh, Hao2does Obi-Wan har thung?

Well, I only know how to make it with PanDans SimpleWell mod, so it requires it to work.

People we need a new mod so you can put hats on whenever you want and an event thats like this....

OnPlayerTouch > Player > PlaceHat > Clonetrooper helmet


Let's not do it with Events.

I'd rather equip the items via script. Because players like the Clone Trooper will have their own datablock, I was hoping to link the equipment to that.

Um... Yes?

You are the only scripter in the project. I'm doing my best to learn Torque to take the load off of you.
Well, i am sorry to say i haven't had the time to really script lately. D:

I am sure, more scripters would be usefull. :/
Let's not do it with Events.

I'd rather equip the items via script. Because players like the Clone Trooper will have their own datablock, I was hoping to link the equipment to that.
Possible.
Well, I only know how to make it with PanDans SimpleWell mod, so it requires it to work.
Easy to do without that.
« Last Edit: February 24, 2010, 11:05:39 AM by lordician »