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projectile disapeares shortly after spawn
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Topic: projectile disapeares shortly after spawn (Read 564 times)
Dy mar
February 11, 2010, 02:49:03 PM
the title says it all...
I made a projectile, parented it to detail32 and that to Shape, tested it, and it disapeares right after i shoot. I am using blender. If you could help, it would be appreciated.
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heedicalking
February 11, 2010, 03:21:47 PM
For projectiles, do not parent to anything. Export and then it should ask to set it up automatically. Hit yes.
goz3rr
February 11, 2010, 03:30:14 PM
It also has something to do with the LODS, It either should be very high or 0.
heedicalking
February 11, 2010, 05:19:10 PM
Quote from: goz3rr on February 11, 2010, 03:30:14 PM
It also has something to do with the LODS, It either should be very high or 0.
The detail in the setup is Detail1
Dy mar
February 11, 2010, 06:48:54 PM
ok?.. ill try it.
----> yay worked! ty
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Last Edit: February 11, 2010, 06:54:54 PM by Dy mar
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projectile disapeares shortly after spawn