Author Topic: Messed up wheels  (Read 777 times)

Well, I tried to make a vehicle, and I failed with the wheels, please help me.
Messed up wheel:

Picture in Milkshape to show where the joints are:

How can I fix this?

How the forget did you manage that.





Probably something in the script.

It's annoying...I asked for help with this and noone helped!

The model isn't lined up on the axis.
Make sure the centre of the vehicle is on the exact centre of the axis and then export...
That is your problem and solution



Ok: Here are a couple of things. Go into top view and make sure the vehicle is lined up in the center of the grid thing. The grid is like a vehicle spawn, it determines where the vehicle spawns in relation to the vehicle spawn. If it is 50 meters to the right, it will spawn 50 meters to the right. Also, are you sure your wheels are named
hub0 hub1 hub2 hub3 and so on. Make sure no names repeat.

The model isn't lined up on the axis.
Make sure the centre of the vehicle is on the exact centre of the axis and then export...
Is there a way to do this, I wouldn't be able to eye ball it.

Re-make the joints.
I smell a joint rotation/scale glitch.

Happens once in a while.

Is there a way to do this, I wouldn't be able to eye ball it.

Do:
Re-make the joints.
I smell a joint rotation/scale glitch.

Happens once in a while.
Then, Press Ctrl+A, Go to move, Absolute, 0 0 0 and click move.

Do:Then, Press Ctrl+A, Go to move, Absolute, 0 0 0 and click move.

Do what he says, it'll be fixed

Usually, a square or w/e on the base of the vehicle has the lines on it and I use that to line up