Poll

Offended?

Yes
42 (17.4%)
Gross
17 (7%)
I don't have any bananas!
183 (75.6%)

Total Members Voted: 241

Author Topic: L4D2: *Take THAT, Trader* (Page 86)  (Read 169203 times)

Erm, i want to place guns. every time i try to place a brick on the build it says i need your trust -.-

Erm, i want to place guns. every time i try to place a brick on the build it says i need your trust -.-
Load the build without "Load build trust" Checked.

Erm, i want to place guns. every time i try to place a brick on the build it says i need your trust -.-
wait,how do you have the save?mabey i should check the first page...

Erm, i want to place guns. every time i try to place a brick on the build it says i need your trust -.-

You need to load it without ownership.

bump

How's the Concert comin along?


Don't worry I have a defib.



i wonder if they are ever going to make the bridge part of the passing...I like that map.

I'm planning on hosting a server soon. No Mercy Finale, evented (Hopefully).

Servers dead might have to portforward or something.
« Last Edit: October 15, 2010, 11:40:15 PM by MrMulch »

Well despite the fact that I have found out I can no longer host. I have actually done something.




Yay for the first buggy version of my own personal director.

Well despite the fact that I have found out I can no longer host. I have actually done something.

Yay for the first buggy version of my own personal director.
I have something like that, but my server tries to Self Delete whenever I load the build with more than 10 people.

I have actually planned something far more complex in mind. Imagine if you would, 3x3 squares covering the entire map. Depending on what square any given player is on, the closest bot(s) will give chase to that player via a system of relays and other events.

But because this will most likely never happen, I'm just going to use it with setplayertransform to make some sort of elevator.