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Topics - Gravity Cat

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1
Games / Shores of Hazeron - Funky creatures & interstellar empires!
« on: July 04, 2014, 03:02:37 PM »

SHORES OF HAZERON

Website:
http://www.hazeron.com/
Wiki:
http://www.hazeronwiki.com/Main_Page

What is it?
It's a MMO where you build and maintain an interstellar empire in a huge universe with 20 galaxies, each containing millions of stars and planets. You can fly spaceships, colonize new planets, trade and wage war against other empires.

You can create your own empire or join existing ones. When making a new one you start from scratch with nothing but a knife. It can take a bit until you're able to go to space. Bigger empires are usually able to give you tons of money and a spaceship to start with.

Also you can design your own race. And spaceships.

The game is in development, so there will be bugs and lag is (still) an issue.

Gear and I have a moderately sized empire, called Imperium Divinum Novus. If you want to join us, message me on Steam.

Pretty Pictures



2
Add-Ons / Gravity Cat's Christmas Releases - Fireworks & Thunderstorms!
« on: December 01, 2013, 04:48:05 PM »

Gravity Cat's Christmas Releases

I decided to release/update a couple of add-ons this december. Some add-ons are already out (Not on RTB though), some newer, some are quite old, and they all go to RTB. Every couple of days I will release a new one, submit to RTB or update an existing add-on. While they wait for RTB approval I'll provide temporary download links.

Don't expect everything to be something super awesome, some add-ons are just old things I never released, and some updates just contain small fixes/additions.

Add-On Update #1 - Flintlock Weapons Pack
Changes:
- Added the Fire Musket
- Added the Greek Fire grenade
Both weapons set players on fire, which can be
extinguished by jumping into water.


RTB Download Link
Add-On Release #1 - Slayer - Treasure Hunt
In this gamemode teams fight for treasure! The team with the most
wins. Players collect gold and gems which come as spawnable items
and bring them to their teams treasure chest. Stealing from other
teams is also a thing.

Requires Gamemode_Slayer!

RTB Download Link
Add-On (RTB) Release #2 - Blimp
Ah yes, the good old blimp! Has Space for 6 people.

Uses Lordicians Heightcontrol.




RTB Download Link
Add-On (RTB) Release #3 - Infinite Medipack
Heal yourself and your teammates - forever. Comes with a heath
pickup and RTB prefs to change the amount of health both items
restore.




RTB Download Link
Add-On Release #4 - Syringes
Five syringes that have different effects and can counter
each other: Adrenaline & Sedative, Poison & Antidote and Hallucinogen.
Comes with RTB pref to set duration of some of the effects.




RTB Download Link
Add-On Release #5 - AC-130 Spectre
A big plane armed with a gatling gun and a cannon.






MediaFire Download Link
Add-On Release #6 - Flying Saucers
The classic UFO. Comes in three version: Unarmed (4 seats),
with gatling cannon and a ray cannon (Both 5 seats).





MediaFire Download Link
Add-On Release #7 - Mech Playertype
A mech that can stomp things and has a couple of unique
weapons that only this playertype can use.





MediaFire Download Link
Add-On Update #2 - Raycast Weaponpack
A pack of raycast weapons! I added a couple of new ones and
added new functions to my ammosystem that comes with it.





MediaFire Download Link
Add-On Update #3 - Firework Projectiles
Firework projectiles for the use with events. Comes
with a firework cannon.





RTB Download Link
Add-On Release #8 - Thunderstorm
Make your servers weather worse by adding thunderstorms! The
lightning strikes are deadly and briefly light up the entire server.
Type /togglethunder to toggle it.
(Blame Blockland for stretching textures of the lightning effect in
ugly ways).


MediaFire Download Link

3
Creativity / Digital Art Megathread
« on: April 06, 2013, 02:07:08 PM »
Demians Digital Art Megathread is too old, time for a new one.

Quote
Do not post any of the following here. Please use the correct megathread.
3D Models | Pixel Art | Photography | Drawings

No handdrawn pictures unless edited.
No unedited photographs.
No pixel art unless part of an edited image.





4
Add-Ons / Vehicle Dismount Support Script
« on: February 24, 2013, 01:37:10 PM »
Vehicle Dismount Support

What does it do?

This add-on lets you define where a player exits a specific vehicle and in which direction they are looking when doing so, both depending on the seat they're sitting in. For example the driver exits below the vehicle and seat 2 and 3 at the sides facing away from the vehicle.

It works for turrets and the likes, too. If a turret is mounted to a vehicle, the player will exit it at the position defined for the slot the turret is mounted to. For example you exit the tank turret behind it, but in the tank you exit the turret at the side.

How do I use it?

To make use of it, just a handful of additional lines in the vehicle or player datablock are required.

Code: [Select]
dismountOffset[x] = "1 2 -3";
This defines where the player exits relative to the vehicle. X is the slot number.

Code: [Select]
dismountAngle[x] = 90;
This is the direction the player is facing when exiting. 0 is the same direction as the vehicle, 90 is left, -90 right and 180 the opposite direction. If not defined, the player will look in the same direction as the vehicle.

To use this support script in a vehicle you need to set the dismountOffset for slot 0 in its datablock. The offset and angle for slot 0 act as default values for the vehicle. If a seat does not have a direction defined it will use the one for seat 0. If a seat does not have an angle defined it will use the one for seat 0.

Which vehicles make use of it?

This add-on currently affects the following vehicles:

- About all default vehicles
- A-10
- Advanced Horse
- Apache
- Armored Van
- Bengs 190 D
- Blocko Sedan
- Delivery Van
- Explorer
- Fighter Jet
- Halftrack
- Heavy Machinegun
- Humvee
- Lego Quad Bike
- Microbus
- Oldtimer
- Puma
- T-90
- Turismo
- UH-1 (The one I made, not the old one)

As time goes on I'll add more vehicles. Of course you can contribute and post/send a PM with the add-on name/datablock and the values you set for it. I will then add them. If you wish to have your vehicle(s) removed, tell me.


5
Modification Help / Animated Vehicle Springs?
« on: May 26, 2012, 10:06:41 AM »
It should be possible. Somehow. But after two hours of search I only know that the sequences have to be named "spring#", the beginning of the sequence is when the wheel is fully extended and that's it. I've already tried it several times and the sequences work but Torque doesn't make use of them.

Does anyone know more than I do?

6
Modification Help / Problems with particles on turrets
« on: March 29, 2012, 09:55:28 AM »
I noticed that particles emitted from a turret I made vanish when exceeding a certain distance to the emitter. I've tested this on another turret I made (Same problem) and the default tank turret where the particles work fine.

Anyone knows what is causing that?

While speaking of turrets and emitters, does anybody know why particles sometimes are emitted into the wrong direction? The node is facing in the right direction, but I have to give the particle emitters negative velocity values so they fly in the correct direction.

7
Add-Ons / Firework Projectiles
« on: December 29, 2011, 12:51:51 PM »
Fireworks! A lot of them! 23 new projectiles for the use with events.

Full list of projectiles:

- Firework (Small) Red
 - Firework (Small) Orange
 - Firework (Small) Yellow
 - Firework (Small) Green
 - Firework (Small) Cyan
 - Firework (Small) Blue
 - Firework (Small) Purple
 - Firework (Small) White
 - Firework (Small) Rainbow 1
 - Firework (Small) Rainbow 2

 - Firework Sparkles Gold
 - Firework Sparkles Blue
 - Firework (Magic) Blue/Gold
- Firework (Big) Red
 - Firework (Big) Orange
 - Firework (Big) Yellow
 - Firework (Big) Green
 - Firework (Big) Cyan
 - Firework (Big) Blue
 - Firework (Big) Purple
 - Firework (Big) White
 - Firework (Big) Rainbow 1
 - Firework (Big) Rainbow 2


8
Creativity / 3D Artwork
« on: May 21, 2011, 01:19:13 PM »
Recently I was wondering if anyone here uses Blender (or any other program) for more than just modeling. I'm talking about full renderings, means an actual scene with (more or less) proper lighting, textures, effects, ambient occlusion and whatnot.

I am NOT talking about simple renderings that only show a model.

9
<Gravity Cat's Add-On Dump>


<Server Status>



<News>

Particle_ItemSparkles released! - 24.11.2017
The shiny particle effect from Gamemode_TreasureHunt now as standalone particles! They can be recolored and come in three different flavours: few, normal and many.

Brick Blood Update! - 04.01.2015
Players and bots can now explode if taking lots of damage. Of course comes with RTB prefs.

New Dedicated Server! - 05.10.2014
Many thanks to CBMHost for providing a dedicated server, hooray!

Default Weapon Updates! - 02.06.2014
Fixed bugs with the default weapons and added a chat command as workaround for the FOV always resetting to 90 since there's practically no way for the server to know what a clients default FOV is. Both the main pack and the russian expansion got updated (The latter also got renamed), so be sure to grab them both.

Add-on Updates! - 03.02.2014
I finally got around to update the Blimp and Flintlocks on RTB. Also updated this topic since some add-ons were still missing.

OP Update! - 11.12.2013
I updated some add-on links and added the most recent releases!

New Gamemode in the works - Treasure Hunt! - 26.11.2013
Collect and steal gold from your enemy - the team with the most gold wins! This gamemode is currently on the server for you to try out! Note that it might still contain bugs!

Endless Zombies & Flintlocks on RTB!! - 09.09.2013
Both add-ons got approved on RTB and are now available for download there.

Old Target Events! - 01.08.2013
The old target events that made the shooting targets from the old tutorial available are back.
Download link is as always below.

Brick Blood update + Staying Bodies! - 22.07.2013
The Brick Blood Mod now has an option to let players heads explode if they die from too much damage (RTB pref). A new mod called Server_Bodies now keeps player and bot bodies for a longer time (Also with RTB pref).
The download links are as always below.

Item_KeyCards released! - 19.06.2013
Key cards similar to Dumbells key but different. More
The download link is hiding below.

Updated the Humvee on RTB! - 04.04.2013
Added new versions and improved the models a bit.
RTB Download Link

The BTR is on RTB! - 01.04.2013
The BTR is now available for download on RTB.
RTB Download Link

New music added! - 26.03.2013
"God Hates us All" by Slayer was added to the music loops.

New zombie mod on the way! - 26.02.2013
Brian Smith gave me his endless zombie waves gamemode because he was bored of it, and I decided to make a Slayer gamemode out of it (Page 1051 and on).

Vehicle Dismount Support released! - 24.02.2013
The Vehicle Dismount Support add-on lets add-on makers decide where players exit their vehicles. Already supports various vehicles (Including the default ones).
Add-on topic & download link


<Downloads>

You found bugs or have questions? Send me a PM or post here!



<Items>


Gasoline Canister - Download
A simple item that lets you refuel vehicles. Made for Dephurites Gas Mod (Download).

Has RTB preferences for how much fuel is added with each use.

Security Cards - Download
Security cards to limit access to things. Contains a handful of events and 4 cards with each having a different security level. Higher level cards can trigger equal and all lower level events.

Medipack - Download
Lets you heal yourself and other players. Also comes with a health pickup item that heals when touching it.

Has RTB preferences for both items to change how much health is restored with each use.

Military Gear - Download v1.1 (20.12.2012)
Contains various hats and vests, each giving different buffs to the player.

Night Vision Goggles - Download
Old tech from long ago - was supposed to make it easier to see in dark places but didn't work particularly well.

Syringes - Download
Syringes that poison you, make you run like Usain Bolt or like a snail, heal you and mess up your view. Each of the 5 syringes can be used on other players and on oneself.

Has RTB preferences for the duration of the effects.

<Projectiles & Particles>


Firework Pack - Download
Various firework projectiles in two different sizes.

Item Sparkles - Download
The shiny sparkles from Gamemode_TreasureHunt as colorable particles! Come in 3 different flavours, few, normal and many.

<Events & Scripts>


Shooting Target Events - Download v1 (01.09.2013)
Originally made by Space Guy, made it work with more recent versions of Blockland. Contains various events that let you spawn the static and moving shooting targets from the old tutorial.

Vehicle Item Restrictions - Download
Prevents use of items in vehicles.

Has RTB preferences to prevent item usage for noone, pilots or all players in a vehicle.

Brick Blood - Download v1.3 (04.01.2015)
Replaces the default pain emitters with 1x1f blood particles. Blockheads can also explode when taking lots of damage.

Has RTB preferences to define how much damage a player/bot has to take to lose its head or explode.

Staying Bodies - Download v1 (22.07.2013)
Makes dead bodies of players stay for a while longer. High bodycount may lag the server.

Has RTB preferences to change how long bodies stay and to limit bodies to 1 per player.

Thunderstorm - Download
Super Admins can toggle thunderstorms with /ToggleThunder. Fancy lightning strikes that temporarily brighten the entire map.

<Gamemodes>


Endless Zombies - Download
A slayer gamemode that spawns endless waves of enemies and bosses that get stronger each time. Has many options to customize. Custom enemies and bosses can be created with simple scripts (Add-On comes with example and explanation), which can be enabled/disabled ingame.

Treasure Hunt - Download
A teambased Slayer gamemode in which the goal is to bring as much loot as you can to your teams treasure chest. Loot can be picked up as spawned items, when dropped from dead players and be stolen from the enemy treasure chest.

<Vehicles>


AC-130 Spectre - Download v1 (03.02.2014)
A big plane with a big cannon and a big gatling gun.

Blimp - Download
A blimp with 7 seats. Uses Lordicians Height Control script. If my Flintlock Weapons are enabled, two more blimp versions with mounted weapons become available.

BTR Armored Transporter - Download
A tough russian transport vehicle with 8 seats and an autocannon. And a horn.

Explorer - Download
A simple car with 4 seats and an offroad version.

Halftrack - Download
An old transport vehicle with 6 seats and 3 versions: One without gun, one with a machinegun and one with a flamethrower.

Humvee - Download
A military transport vehicle with 5 versions: Default (4 seats), Machinegun (2 seats + mg), Pickup (6 seats), Avenger (2 seats + anti-air turret), Ambulance (2 seats, heals nearby players when standing still).

M119 Howitzer - Download
A versatile cannon that can fire various kinds of ammunitions: High-Explosive, Cluster, Napalm, Toxic.

Laser-guided Shell - Download v1 (28.11.2012)
A special type of shell for the M119 howitzer: The player can steer the shell.

Lego Quad Bike - Download
A quad bike made of bricks!

Motorboat - Download v1 (09.09.2012)
A motorboat with 5 seats.
Note: It's glitchy and crashing them should be avoided.

Plasma Tank - Download
A hover tank with a plasma cannon. Has 3 seats (Driver, gunner, machinegunner).

IFV Puma - Download
A german tracked transport vehicle with 6 seats and an autocannon. Has a second version with an anti-air turret.

Flying Saucer - Download v1 (03.02.2014)
A flying saucer with 4 seats. Comes unarmed, with a gatling and a laser cannon. Uses Lordicians Height Control script.

T-90 Battle Tank - Download
A russian battle tank. Its armor absorbs much of the damage and its cannon and machinegun are devastating.

UH-1 Iroquois Helicopter - Download v1 (24.12.12)
A helicopter with 6 seats. Comes with an unarmed and armed version that is equipped with two gatling guns and rocket pods.

<Weapons>


CX-32 - Download v1 (04.03.2011)
Some high-poly gun I made for no apparent reason.

Flintlock Weapons - Download
Contains 14 weapons, 2 portable turrets and a bottle of rum. If enabled together with the Blimp, adds two versions for the Blimp that have the portable turrets mounted.

Raycast Weapons - Download v2.2 (02.06.2014)
Contains 20 raycast weapons. Features usable sights, reloading, ammo and headshot damage multipliers.

Has RTB preferences to toggle limited ammo, headdamage, bleedings and ammo display.

Raycast Weapons Russian Expansion - Download v1.1 (02.06.2014)
Contains 5 russian WW2 weapons, one hat and a bandolier. Requires the Raycast Weapons pack.
<Music Loops>
"Cupcakes" by Futret - Download (05.06.2011)
"Death & Destruction" by Ministry - Download (08.03.2012)
"God Hates us All" by Slayer - Download (26.03.2013)
Law & Order Theme - Download (04.07.2011)
"Lookin' out my Backdoor" by Children Of Bodom [Cover] - Download (21.06.2011)
"Rebirthing" by Skillet - Download (04.07.2011)
"Single Part of Two" by Dark Tranquillity - Download (19.07.2013)
"Soviet March" from C&C Red Alert 3 - Download (04.07.2011)
"Upside Down Kingdom" by As I Lay Dying - Download (04.07.2011)

<Sound Loops>
Church Bell - Download (04.04.2012)
Heavy Engine - Download (28.05.2012)









10
Help / Hosting doesn't work
« on: April 20, 2010, 10:49:24 AM »
Since V14 I can't really host anymore. It seems to work only sometimes. Two days ago I was able to host without any problems. But yesterday it didn't work anymore - I didn't change anything on my router or somewhere else.
My router is a T-Com Speedport W 303V.
And a log file...

11
Modification Help / Turret crashes BL
« on: March 27, 2010, 05:56:11 AM »
Hey everyone.
Having problems making a turret for my humvee. Basically I copied everything from the pirate cannon and just changed the names. Also I changed/added bones to the model and gave them the names listed in the dsq. Everytime I try to spawn the turret Blockland crashes. The console doesn't complain about anything.

What's wrong?

12
Add-Ons / Humvee
« on: March 25, 2010, 04:05:14 PM »

^Click pic to download!^
The Humvee
-> Faster than the jeep
-> As strong as the tank
-> Space for 5 people
-> Can be painted in any color

Planned stuff for next version(s):
-> One version with an automatic grenade launcher on top
-> Another one with a heavy machine gun on top
-> Camouflage texture fix

13
Add-Ons / Night Vision Goggles
« on: March 22, 2010, 03:17:13 PM »

Finally, working night vision goggles for Blockland!
Just pick one up, activate and have fun. You will never get lost again in the darkness with these.
They are made for military night operations, but you can also use them for spying out your neighborhood. The night vision device offers completely new strategies and possibilities. Spy out your enemies from save distances, take them out without getting noticed, infiltrate the enemys base and so on...

An advice to hosts:
If somebody complains about that the night vision doesn't work, tell him/her to download shapes. If it still doesn't work, tell him/her where to download.





14
Modification Help / Addon Package and light problem
« on: December 22, 2009, 03:56:31 PM »
Well, my next addon is one thing, that uses 2 different models. The first model is used when it is held in hand, or is laying around. The second model is attached to/gets removed from the player, when the object is "fired" or removed from inventory. Now the problem: Someone joins a server, the addon is downloaded from the server. But the second model is always missing and doesn´t show up ingame for the client (what makes the whole thing kinda useless). It also happens when "Downloading Item Shapes" is turned on.

Second "problem" is just a little question: How do I add a light to a ShapeBaseImageData?

15
Modification Help / Loading from file doesn´t work
« on: November 29, 2009, 12:42:49 PM »
I made a script that saves informations about players, things like money. That works fine. It saves the data in a file with the Blockland ID as name.
It is simply one number in the file, not more. When the player connects to the server, it should load his saved informations. But, you guessed it, it doesn´t work...
Code: [Select]
function GameConnection::onClientEnterGame(%this)
{
  %file = new FileObject();
  %file.openForRead("config/TestScript/"@%this.BL_ID@".txt");
  while(!%file.isEOF())
  {
    %line = %file.readLine();
    echo(%line);
  }
  if(%line $= "") { %this.pointsCount = 0; }
  else
    { %this.pointsCount = %line; }
  %file.close();
  %file.delete();
  messageClient(%this,'',"You have "@%this.pointsCount@" Points on this Server");
  parent::onClientEnterGame(%this);
}
What´s wrong?

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