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Topics - Otis Da HousKat

Pages: 1 [2] 3 4 5 6 7
16
Games / Phantasy Star Online 2
« on: September 17, 2010, 06:33:54 AM »
Not Phantasy Star Universe 2 or that new version of Phantasy Star Portable 2, but a (supposed) real successor to the original Phantasy Star Online.

http://phantasystar.sega.jp/psportal/pso2/
http://www.pso-world.com/

Quote
From Shougai PSO, here's a list of all of the text scrolling across the background in the trailer. First, phrases that relate to the game's new components:
* "Action" and "RPG" re-connected
* Increased variety of client orders
* Map functions changing in real time
* User-created story
* New interface for environmental interactions
* Global support
* Thorough racial balances
* Full-user participation events
* Seasonal changes
* New chat system
* New mail functions
* Drastic item synthesis overhaul
* Even wider variety of ways to raise your character
* New direction of event scenes
* Approach from NPCs (New approach maybe?)
* Silhouette changes by add-ons (Not too sure what they mean here.)
* New photon arts (This was partially obscured in the video, so may not be 100% accurate.)
* Community support content (Again, slightly obscured in the video.)
* Additional customizations when you create your character
* Category-based weapon training system (Slightly obscured.)
* Implementation of asynchronous communication
* New party system
* Consideration of enemy cooperation
* Limitless content
* New approach to the game client
* Implementation of a new "life work" (Partially obscured.)
* Daily surprises
* "Annoying Orange card" system
* Mutual interaction functionality for new and veteran users

And now for words and phrases that give hints at the world of the game:
* Awakening
* Sealed stone monument
* Pure Dark Falz (Partially obscured.)
* Apostles of _____ (Partially obscured.)
* Camp ship
* Arkz
* Why is darkness born?
* Why is the Great Light no longer here?
* A world in ruin

I am equal parts excited and horrified. Excited because I love playing the Phantasy Star games, and horrified because Sega, and especially Team Sonic, is infamous for loving up every online game they touch.

I've played PSO and PSU more than anyone here, and I always got stuff for it. I know the game play is mediocre and the company support dreadful, but I was still addicted to playing them for a long time.

17
Off Topic / Budget Computer (stuffty cellphone pics)
« on: September 09, 2010, 08:58:07 PM »













Currently we have a Radeon 5870 inside it. Once the 6000 series of AMD cards comes out we will be upgrading it to the high end dual card model of that generation. We are still looking into high end cooling systems to put in the system so we are using the stock Intel cooler; the stock cooler that comes with the i7-980x is rather nice though unlike the usual stock models. Along with the SSD we already have four 1.5 TB HDDs to put in RAID.

We have it assembled and running, but I don't feel like taking a picture right now.

18
Off Topic / Tonight I took a life.
« on: January 19, 2010, 10:47:02 PM »


Neighbor is going to make stew!

Life taken by my Czech death bringer:


19
Off Topic / My idea for a show.
« on: December 11, 2009, 09:05:00 PM »
   OK, so I want to produce an anime (it must be anime) where Obama's revolution occurs and the United States becomes a socialist state. Once being named supreme ruler of the Socialized Federation of American States orders the extermination of all capitalists.

   The protaigonist is a young male. The now wealthy owner of a start up internet social site. He receives a message over his site from one of his advisors about the capitalist purge. He is on the list of those to be harvested. Immediately after reading his message his site is hacked by government socialists and he hears a commotion outside his office. He barely escapes and joins some resistance group that formed somehow.

   Of course he is the chosen one. He is endowed with the powers of Rockefeller, Carnegie, Edison, Westinghouse, and a few other big wigs. But he cannot fully wield their powers yet.

   Anyway, stuff goes down and the resistance makes it to Washington. There's a lot of filler story where he develops his powers and stuff. A battle ensues in Obama's throne room. The hero prevails. OR SO HE THOUGHT!!! Obama rises and shows our young hero his TRUE FORM. He turns into this monster: http://i50.tinypic.com/2u71wgo.jpg .  But instead of a capitalist octopus it's a socialist one.

   But the truth is that Obama was not a socialist at all. He was a dictator seeking absolute power! As Obama in his new form ravages DC the European Union meets to take against this new non-socialist threat to them. They decide the best plan of action is to fire multiple nukes at DC to destroy Obama. It's all they can do.The nukes make contact and you are shown the explosions destroying everything in a 100 miles radius. Cities destroyed, forests cleared, and mountains leveled. You are shown a scene of a small Virginia suburb where a little girl is standing outside her home. As she is engulfed by the explosion you see her drop her teddy bear. Following, her skin is melted off and she is turned to dust. Unfortunately the EU used a large cache of old Soviet missiles. These were fascist missiles thus they only strengthened Obama's power.

I don't know how to end it from there, but as of now this is better than at least 70% of anime out there. I need your help to flesh out my story.

20
Off Topic / Back to School!
« on: August 31, 2009, 07:57:22 AM »
I start school again today!

D:

Wait, I'm actually glad to be going back to school!

This was by far the best summer I've ever had and I met a lot of new people and made some very good friends over it, but now I feel it is time to return to my studies. I am a sophomore in electrical engineering now.

I've always enjoyed education and was never sad or worried about going back to school. Except for the beginning of fifth grade I was never bullied at my school, and that was just because I was the awkward new kid at the school. After a few light brawls and being the top student in the class I quickly became one of those people you don't mess with, but who are also approachable and easy to befriend. In my first couple years at the school I was probably the only (or one of the few) students to get in trouble for physical violence. Around seventh and eighth grade the public school system started to go on turbo crack down police state mode after 9/11 and the Iraq war. I realized getting in a fight wasn't worth the extreme amounts of punishment anymore. Unable to use my fists, I soon learned how I could manipulate people with my words and social skills...

Enough of that nonsense!

So here is my schedule:





That Statics recitation on Thursday morning blows ass, but I cannot change it. Recitations don't meet the first week of classes so today my first class is at 11. I don't have to go to the Physics recitation either, but I've had the teaching assistant there before and he's a great guy.

So for the sake of discussion: Who else is excited to be returning to school?

21
Off Topic / Back from the Capital Wasteland
« on: May 07, 2009, 04:16:53 PM »
Background

My brother belongs to a club for Street Fighter IV and other fighting games. He plans to convert the backroom at our bar into a new meeting place for this club. They currently meet in a small one bedroom apartment with 20+ people and desperately need a bigger space.

He is starting to collect old arcade cabinets to decorate this new space. He has bought one from someone in Virginia. He wants to drive down there to pick it up as the shipping would be too expensive. I volunteered to drive him down there for reasons only God knows.

Current Situation

We are doing maintenance on our dad's truck, making sure it is ready for a long drive. We have blankets for the bed, emergency equipment, spare tire(s), a tarp for if it rains, and several ratchet straps. We will be leaving late Friday night as we usually do for long drives, so we can avoid most traffic.

Future

I'm wondering if anyone knows how the drive down there is. We are starting in Buffalo, NY and going to...I don't know yet, I'll have to ask him.

I'd like to know where a good place to get some barbecue is in Virginia. Also, if there is anything else that I should look into doing while down there. We will only be spending Saturday there.

22
Drama / Duckmeister makes me cut myself
« on: April 01, 2009, 11:10:49 PM »






Whoo, feeling a bit light headed.  :cookieMonster:

Seriously Duckmeister, get out.

23
Drama / Vertzer/Partizan asks me for child research
« on: February 07, 2009, 10:42:19 PM »
Ya, I'm a bit of a weirdo(as you should know or will see), but Vertzer sickens me.





24
Drama / Don't Touch the Table!
« on: January 08, 2009, 03:03:48 PM »
Simple directions for simple people and here is the result:



I've banned three more people for Table since making this image.

 :iceCream:


*edit* Didn't realize I had ID 1 banned.


User was banned for this post

25
Add-Ons / Event Set - doTrustTest
« on: January 07, 2009, 10:23:44 PM »
Event Set - doTrustTest
Does a trust test using operators goddamn.

Description
Does a trust test using operators goddamn.

Download
Event_doTrustTest.zip (Last Updated: Wed Jan 07, 2009 10:20 pm)

Installation
Put Event_doTrustTest.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager


========================================================


If you have troubles, eat a nut.

========================================================

v2: Added != operator

26
Help / Blockland crashes when I start a server.
« on: December 31, 2008, 02:47:21 PM »
Whenever I click the start server button the game locks up and I eventually get a Windows crash message. This only started earlier; I was running a server fine this morning.

I haven't changed anything since my server last worked so I don't know what's wrong. I don't see anything like a bad add-on failing to load in the console.

It's giving me an error message when I try to attach my console so I'll just put it in a code box.

Code: [Select]
//-------------------------- 12/31/2008 -- 14:36:23 -----
Processor Init:
   Intel Core 2, ~3.45 Ghz
     (timed at roughly 3.46 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

--------- Parsing Arguments ---------
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 1680x1050x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon HD 4800 Series
  Version: 2.1.8304 Release
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1


OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Loading compiled script base/server/crapOns.cs.

Client checking Add-On: System_ReturnToBlockland
Loading Add-On: System_ReturnToBlockland
Executing Add-Ons/System_ReturnToBlockland/client.cs.
Executing config/client/RTB/prefs.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBC_Profiles.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBH_Support.cs.
Activating package: RTBH_Support
Executing Add-Ons/System_ReturnToBlockland/RTBC_Authentication.cs.
Activating package: RTBC_Authentication
Executing Add-Ons/System_ReturnToBlockland/RTBC_BugTracker.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_BugTracker.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ColorManager.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ColorManager.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_InfoTips.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBR_InfoTips_Hook.cs.
Activating package: RTBC_InfoTips
Executing Add-Ons/System_ReturnToBlockland/RTBC_IRCClient.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_IRCClient.gui.
Activating package: RTBC_IRCClient
Executing Add-Ons/System_ReturnToBlockland/RTBC_Manual.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Manual.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ModManager.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ModManager.gui.
Activating package: RTBC_ModManager
Executing Add-Ons/System_ReturnToBlockland/RTBC_Options.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Options.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ServerControl.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ServerControl.gui.
Activating package: RTBC_ServerControl
Executing Add-Ons/System_ReturnToBlockland/RTBC_ServerInformation.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ServerInformation.gui.
Activating package: RTBC_ServerInformation
Executing Add-Ons/System_ReturnToBlockland/RTBC_Updater.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Updater.gui.
Executing Add-Ons/System_ReturnToBlockland/RTB_BarredScreen.gui.
Executing Add-Ons/System_ReturnToBlockland/RTB_WelcomeScreen.gui.
Executing Add-Ons/System_ReturnToBlockland/BL_AddOnsGui.gui.
Executing Add-Ons/System_ReturnToBlockland/BL_JoinServerGui.gui.
Activating package: RTB_Client

Client checking Add-On: Server_MinigamePlusPlus
Loading Add-On: Server_MinigamePlusPlus
Executing Add-Ons/Server_MinigamePlusPlus/client.cs.
Executing Add-Ons/Server_MinigamePlusPlus/minigame++.gui.
Activating package: MGPPClientPackage

Client checking Add-On: Script_MacroSaver
Loading Add-On: Script_MacroSaver
Executing Add-Ons/Script_MacroSaver/client.cs.
Executing Add-Ons/Script_MacroSaver/macroGui.gui.
Activating package: MacroSaver

Client checking Add-On: Script_Auto-Jet
Loading Add-On: Script_Auto-Jet
Executing Add-Ons/Script_Auto-Jet/client.cs.

Client checking Add-On: Script_Admin_Gui_Edit
Loading Add-On: Script_Admin_Gui_Edit
Executing Add-Ons/Script_Admin_Gui_Edit/client.cs.

Client checking Add-On: Gamemode_zombie
Loading Add-On: Gamemode_zombie
Executing Add-Ons/Gamemode_zombie/client.cs.
Executing Add-Ons/Gamemode_zombie/ZombieMiniGameGui.gui.
Executing Add-Ons/Gamemode_zombie/Zombieclient.cs.
Activating package: ZombieClientOverwrite

Binding server port to default IP
UDP initialized on port 0
Executing config/server/ADD_ON_LIST.cs.
Loading compiled script base/server/crapOns.cs.
  AddOnGui checking Add-On: Weapon_Sword
  AddOnGui checking Add-On: Weapon_Spear
  AddOnGui checking Add-On: Weapon_Sniper_Rifle
  AddOnGui checking Add-On: Weapon_Shotgun
  AddOnGui checking Add-On: Weapon_Rocket_Launcher
  AddOnGui checking Add-On: Weapon_Push_Broom
  AddOnGui checking Add-On: Weapon_Minigun
  AddOnGui checking Add-On: Weapon_Horse_Ray
  AddOnGui checking Add-On: Weapon_HEGrenade
  AddOnGui checking Add-On: Weapon_Guns_Akimbo
  AddOnGui checking Add-On: Weapon_Gun
  AddOnGui checking Add-On: Weapon_Bow
  AddOnGui checking Add-On: Vehicle_Tank
  AddOnGui checking Add-On: Vehicle_Stunt_Plane
  AddOnGui checking Add-On: Vehicle_Stunt_Buggy
  AddOnGui checking Add-On: Vehicle_Scooter
  AddOnGui checking Add-On: Vehicle_Mini_Jet
  AddOnGui checking Add-On: Vehicle_MilitaryJeep
  AddOnGui checking Add-On: Vehicle_Magic_Carpet
  AddOnGui checking Add-On: Vehicle_Jeep
  AddOnGui checking Add-On: Vehicle_Horse
  AddOnGui checking Add-On: Vehicle_GravityJeep
  AddOnGui checking Add-On: Vehicle_Flying_Wheeled_Jeep
  AddOnGui checking Add-On: Vehicle_Covered_Wagon
  AddOnGui checking Add-On: Vehicle_Bulldozer
  AddOnGui checking Add-On: Vehicle_Blocko_Car
  AddOnGui checking Add-On: Vehicle_Biplane
  AddOnGui checking Add-On: Vehicle_Bikesidecar
  AddOnGui checking Add-On: Vehicle_Ball
  AddOnGui checking Add-On: Trigger_AdminZone
  AddOnGui checking Add-On: Tool_Fill_Can
  AddOnGui checking Add-On: Tool_Duplicator
  AddOnGui checking Add-On: System_ReturnToBlockland
  AddOnGui checking Add-On: Support_NewRewards
  AddOnGui checking Add-On: Sound_Synth4
  AddOnGui checking Add-On: Sound_Phone
  AddOnGui checking Add-On: Sound_MorseCode
  AddOnGui checking Add-On: Sound_Beeps
  AddOnGui checking Add-On: Server_TrustLevels
  AddOnGui checking Add-On: Server_MinigamePlusPlus
  AddOnGui checking Add-On: script_Hidenames
  AddOnGui checking Add-On: script_eventsPlus
  AddOnGui checking Add-On: Script_Default_Minigame
  AddOnGui checking Add-On: Projectile_Radio_Wave
  AddOnGui checking Add-On: Projectile_Pong
  AddOnGui checking Add-On: Projectile_Pinball
  AddOnGui checking Add-On: Projectile_GravityRocket
  AddOnGui checking Add-On: Print_Letters_Default
  AddOnGui checking Add-On: Print_2x2r_Default
  AddOnGui checking Add-On: Print_2x2f_Default
  AddOnGui checking Add-On: Print_1x2f_Default
  AddOnGui checking Add-On: Player_Quake
  AddOnGui checking Add-On: Player_No_Jump
  AddOnGui checking Add-On: Player_No_Jet
  AddOnGui checking Add-On: Player_Leap_Jet
  AddOnGui checking Add-On: Player_Jump_Jet
  AddOnGui checking Add-On: Player_Fuel_Jet
  AddOnGui checking Add-On: Particle_Player
  AddOnGui checking Add-On: Particle_Grass
  AddOnGui checking Add-On: Particle_FX_Cans
  AddOnGui checking Add-On: Particle_Candle
  AddOnGui checking Add-On: Particle_Basic
  AddOnGui checking Add-On: Light_Candle
  AddOnGui checking Add-On: Light_Basic
  AddOnGui checking Add-On: Light_Animated
  AddOnGui checking Add-On: JVS_DoorsPack1
  AddOnGui checking Add-On: JVS_Doors
  AddOnGui checking Add-On: Item_Skis
  AddOnGui checking Add-On: Gamemode_zombie
  AddOnGui checking Add-On: Event_WaterBrickEvents
  AddOnGui checking Add-On: Event_Variables
  AddOnGui checking Add-On: Event_Targets
  AddOnGui checking Add-On: Event_ShiftEventEnabled
  AddOnGui checking Add-On: Event_SetRandomPrint
  AddOnGui checking Add-On: Event_setPlayerTransform
  AddOnGui checking Add-On: Event_setEventTimeout
  AddOnGui checking Add-On: Event_ScaleXYZ
  AddOnGui checking Add-On: Event_PrintEvents
  AddOnGui checking Add-On: Event_emote
  AddOnGui checking Add-On: Event_Conditionals
  AddOnGui checking Add-On: Event_brickHilight
  AddOnGui checking Add-On: Emote_Love
  AddOnGui checking Add-On: Emote_Hate
  AddOnGui checking Add-On: Emote_Confusion
  AddOnGui checking Add-On: Emote_Alarm
  AddOnGui checking Add-On: Brick_Other_Bricks
  AddOnGui checking Add-On: Brick_Large_Cubes
  AddOnGui checking Add-On: Brick_4xWater
Engine initialized...
Authentication: SUCCESS
Exporting server prefs
Exporting client prefs
Exporting client config

27
Creativity / Razor's Edge (6000 hours in Paint.NET and Notepad)
« on: November 30, 2008, 05:22:57 AM »
6000 hours in Paint.NET and Notepad.


_____________________________ _____________________________ _______

stuff dawg, ya kno?

Back in the 1960s or some stuff, I dun kno, yo men like that Martin Lutha King fought for our rights. stuff ya know man? We finally had dat freedom.

But stuff, in the decades after that y'all bitch brothers gave up good fight. Dat der white man's gobment took back control. Dammmmn.

Ya kno, it it wasn't so bad at first, ya kno? We was already livin' in da ghetto so the forced relocation wasn a big deal. Neither was dos ID tags. stuff, none us brothers had a driver's license, now we gots ID!

But last year, stuff faced crackas went tooo far. They dun shut down KFC and ban my fried chicken!

Now we's runnas, we always good at runnin' anyways. We meet in secret and deliver da nourishing fried chicken to all da impoverished Bros.

stuff man, ya know what I sayin'?

_____________________________ _____________________________ _____________________

Razor's Edge takes place in New York City some time in the later 21st century. The government has gone back to its tribal ways and has relocated every black person in New York City to Harlem. Barriers have been put up to prevent any people from exiting, although anyone can enter.

The Runners are a freedom fighter group. They deliver secret messages from Harlem to other fighters on the outside, and more importantly, they deliver secret fried chicken to the residents of Harlem after it was banned. They don't want to see any more little black boys and girls go hungry.

You play as Jamal, leader of the freedom fight group stationed on Martin Luther King Jr. Boulevard inside the abandoned Apollo theater. You're one of the best Runners in Harlem and are often in charge of obtaining and delivering fried chicken. This is by far the most difficult job a Runner can do. You must find ways to exit and reenter the Harlem detention facility, avoid being caught on the outside, and carry fried chicken which can easily be picked up by the thousands of chemical sniffers on the streets. There ain't no smell like the Colonel's eleven secret spices.

Being the premiere Runner is a very stressful thing, and you've succumbed to the pressure. You have a severe cocaine addiction. You want to keep fighting so no one ever falls to the white man's evil drugs again; you want to fight for your people's freedom.

_____________________________ _____________________________ _________

The game play is very similar to (the suspiciously similarly named) Mirror's Edge. You will roam the city performing master level Parkour moves and battling the officers of the corrupt government. Your main objective is to obtain and deliver fried chicken most of the time, but this often involves sub-objectives that help flesh out the plot of the MLK Runners fight.

This game is not as limited as Mirror's Edge though. Given your natural talents as a young black male, you are able to scale buildings three stories tall in a sing bound and outrun police cruisers with ease. If you as the player have the dexterity and quick mind to control such raw power that is. The areas are incredibly open and infinitely explorable; there are dozens of ways to achieve your goals.

The title comes from Jamal's severe cocaine addiction. He has to battle it throughout the whole game. You can use the cocaine to perform better and activate Snort Time in which time slows down for everyone except you. You can also choose to forgo any cocaine use, but your abilities will suffer. The path the story takes greatly changes based on how well you manage Jamal's addiction.




Can you help Jamal stop the corrupt white man's regime, overcome his drug addiction, and win the fight for freedom?

28
Drama / Artists Suck
« on: November 23, 2008, 11:06:14 PM »
Why is this in Drama? I'm sure some of you will get pissed as there are many of you here. If no one gets pissed move this to off-topic.

Artists blow. Simple as that. 99% of the artist types I've had the misfortune to meet have been snobby head up their ass pricks.

They think just because they can draw a pretty picture or make some statement that only makes sense to them they are better than everyone else.

They think they are harbingers of social reform, that their work will open the eyes of others to their cause. This is only the case in the art world. Very few times has a scientist, politician, engineer, teacher, corporate executive, or blue-collar worker been so greatly inspired by a work of art that it made them change; that's relative to the amount of stuff churned out by the art world.

Go make your pretty pictures or whatever the forget your medium is and leave those who get things done alone.



>:(

29
forget off.

Anyone who makes stuffty forum game topics like this is instantly a noob in my eyes. I hope they are in yours as well.

Confirmed Noobs:

30
Off Topic / New video card and RAM. *splooge*
« on: November 03, 2008, 02:58:22 PM »
So this little number came in the mail today. I ripped open the packaging(it's still good for resale) and installed it immediately.

HOLY loving stuff.

Amazing.

Played TF2 at max settings, x4AA, 1920x1200, and with 32 people and my fps rarely dropped below 60. The card never went above 60 degrees either. This has nothing to do with the card, but I ended a game on the XFG 2Fort server with the third highest score on the winning team.

I'm gonna play around with overclocking it later.

I also got RAM or some stuff. My old RAM took a crap on me. I'm only paying $55 after rebate, it looks like they bumped up the price a little when November started.

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