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Messages - Onronc

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1
I can't wait to see more of this thing! Excellent build guys.

2
Add-Ons / Re: my first Crosshair
« on: June 26, 2010, 01:05:55 AM »

There. Took about 10 minutes in Pixen. If I knew exactly how I might try it out in Blockland. :F
EDIT: does anyone know where to put it? (I assume you could replace an image) I want to see if I can make it work! :cookieMonster:

3
Add-Ons / Re: Elevators v1.1
« on: June 26, 2010, 12:48:41 AM »
Your choice whether you believe me or not,
but I suggested someone try making elevators ages ago. :F

4
Help / Re: Motion Sensor help
« on: May 25, 2010, 06:31:08 PM »
I know an even SIMPLER way:
use onPlayerTouch and then tell it to turn on the lights and turn them of after a 20000 millisecond delay, and have the brick disappear for 20 seconds to it will wait for 20 seconds to do it again.

5
Help / Re: Mac OS 10.4.11 Hosting Servers
« on: May 25, 2010, 06:24:32 PM »
Sigh..... -_-

6
Help / Mac OS 10.4.11 Hosting Servers
« on: May 22, 2010, 09:09:04 PM »
I have BL version 14 and whenever I try to host my own server the game crashes. How can I fix it so I can host a server?

7
Help / Mac Hosting
« on: May 15, 2010, 01:52:19 PM »
I have the latest version of BL, and I'm in a eMac with OS 10.4.11.
I'm also using DSL.
Whenever I try to host a game, Blockland crashes and disappears.
Is there a way to fix this?

8
Suggestions & Requests / Re: a flashlight item?
« on: July 15, 2009, 12:16:39 PM »
I wish I could understand any of teh script there. Are there tutorials or somethin?

9
Suggestions & Requests / Re: Variable event - ifteamcapture
« on: July 15, 2009, 12:14:42 PM »
You can have multiple capture points, right? then they would have to capture all the enemy forts instead of just the main one...

10
Suggestions & Requests / Re: Idea to make 2D Player work
« on: July 15, 2009, 12:11:36 PM »
strafing is far too slow
You could change the speed in the playertype, right? the Wall-E player strafes slower than normal players if I'm not mistaken.

11
Suggestions & Requests / Re: Idea to make 2D Player work
« on: July 15, 2009, 12:09:54 PM »
That's still moving the camera, because you'll want to see the side of the player for the 2D type suggested by Solid.
That can be changed on playertypes.

You'd really be seeing the back... It's a way to fool the machine.

12
Suggestions & Requests / Idea to make 2D Player work
« on: July 14, 2009, 11:40:19 PM »
This is one suggestion that has been up far too many times with the same bloody answer:
Space Guy can't seem to turn the camera to face the player= it still faces forward and you cannot see your lego guy.
 I thought it would make sense to try and solve the problem instead if asking again.

 Why not make a player type that can't move forward or backward or turn but can strafe left/right. It would even be useable if you can.t figure out how to make a model that faces sideways AND turns at first. The point is there would be no need to mess with the camera that way.

13
General Discussion / Re: Building Guide
« on: July 14, 2009, 11:35:19 PM »
Better to learn your own style than copy others.

Also brick wall macros are old.
Who cares if they're old

14
Suggestions & Requests / Elevator Vehicle
« on: July 12, 2009, 11:03:36 PM »
A simple rectange brick or a hollow cube ("vehicle") that moves up and down with the arrows, no other directions, when you're in/on it. How hard could it be to make? Hold forward to add to z and backward to subract from z. (on XYZ)

15
Suggestions & Requests / Re: 2D Playertype
« on: July 10, 2009, 02:43:48 PM »
I want to make a platformer. I asked about this one and Space Guy said me made one for v8 but it doesn't work anymore and he can't seem to recreate it. :c

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