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Suggestions & Requests / Re: Widescreen resolutions
« on: June 21, 2010, 10:01:03 PM »
Perfect, thank you.
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1st of all a mac is A loving PC GOD DAMNITThat's only true of recent Macs. There used to be a difference in code that ran on a Mac and code that ran on a PC. This was due to the processor chips that Macs used before. Now Macs are using Intel chips like PCs, and can run the same code now.
I believe the term is Grammatically Incorrect.Grammatical means conforming to the rules of grammar or usage accepted by native speakers. So technically the whole thing was wrong. Which only makes it funnier.
I considered stopping reading there, but concluded that the responses would be humorous. I was not dissapointed.It's fun to play along sometimes.
Wrong The wii keyboard is only wireless for the WiiBrowser.I know, it was a joke. Hence the whole "throw it at the TV" bit. :P
How is using a Wii keyboard and mouse more fun than using a computer keyboard and mouse?Because the Wii keyboard has motion sensing technology. Jump by throwing the keyboard directly into the TV.
Alright, "programmer", what aren't you getting? Blockland runs on the Torque engine. The Torque engine demos do not require installation. The installer is simply something Badspot added for convenience for idiots who can't handle extracting files. You can test this yourself by opening the Blockland installer with an archive program like 7zip. I never use the installer at all. I just open the .exe with 7zip and extract the files inside to a location on my external drive.The virtual store was created so that every program that tried to write to its program folder didn't require admin access. Also, the virtual store folder isn't randomly generated. "C:\Users\Richard\AppData\Local\VirtualStore\Program Files\Blockland" doesn't look random at all.
Regarding your AppData / Application Data request, it's just stupid. Torque games are not set up to allow per-user mods. Look at pretty much any program that accepts plug-ins. Almost all of them have a plug-ins folder inside of the application's install folder. This is exactly how Blockland works. Add-Ons are plug-ins, and they go in the Add-Ons folder.
The problem here is not the design of the engine or the design of the game; the problem is with UAC. UAC's access control restrictions might actually be a good idea, but the "virtual store" is terrible. Telling a user that his files are in one location when you're actually abstracting the location of the files to some randomly generated folder is ridiculous.
Again, you have 2 options:
1. Disable UAC.
2. "Install" Blockland to another directory.
In my case, I do both. I disable UAC simply to get rid of the virtual store crap. Blockland runs from my external drive and I just make a shortcut to the .exe on the Desktop.
i thought some things went into other folders?I'm not sure what you mean. All the addon zip files go in the one "Add-Ons" folder.