I don't even know how I thought of this. But I was playing on Keonesan's Urban Warfare TDM thing, and I threw a random grenade, but I wasn't sure if I hit anyone, Grenades aren't sure kills, but I swear I heard damage come from some where. I don't know if this can even work at all, but at least I'm trying to.
Now someone may ask, "The flying forget. Is a hit-marker."
A hit marker is in a lot of FPS shooter Games, such as TF2, Cod, etc,.
But that isn't the point, what they do, is... Well. Let me give you a example. Say your shooting someone behind cover, but they are showing a little bit of there body, You shoot at that bit, with a in-accurate gun, without hit-markers the Shooter is saying to himself: "Am I hitting him?"
With hit-markers, you might hear a small "Ting!" (Like TF2) and he will know if he hit the enemy or not. As for Call of Duty, small arrows surround your cross-hair, indicating that you hit someone.
Here is some videos that could help you figure it out better!
(Pay attention to the player's cross-hairs the entire time.)
Link:
http://www.youtube.com/watch?v=J8joOVDCvl4(The video I Gave to you guys is not mine. Nor the channel.)
Other Link:
http://www.youtube.com/watch?v=ma4AyucKe-E(This is not my video or channel either.)
But how would it work?
Well. I'm going to be completely honest. I have no loving idea what-so-ever.
I have heard many ideas from friends,
the easiest thing to do sounds like make a noise that only you hear when you deal damage. - Been done. Link:
http://forum.blockland.us/index.php?topic=204938.0 Or, Have a Server Mod and a client Sided mod working together for the CoD style hit-marker.
That's all I got right now. If anyone thinks they can help, please give me previous experience, and how you could help.
Helpers with the mod!
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No one at the moment.
Help meee
All help is appreciated! Thanks.