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Help / Re: Can see shaders but not shadows.
« on: September 04, 2012, 09:43:55 PM »Unlocked, that was not the problem. I just can't see shadows on the ground.screenies please
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Unlocked, that was not the problem. I just can't see shadows on the ground.screenies please
Yes, it can.What site are you using for benchmarks? I want to compare it with my friends 550ti
Use an actual benchmark website next time please, its almost twice the performance of a GTS 250.
Id say a 6670 would run then on High.Examples
In case any mac user is wondering: Badspot has not yet included support for "glTexImage3D()", so we still don't get shadows.
EDIT: I think I'm being naive. The problem is that my Macintosh has GLSL 1.5, yet Blockland is telling me I have version 1.2.
If you have any of these listed Graphics Cards, you should have GLSL version 1.5:
https://developer.apple.com/graphicsimaging/opengl/capabilities/index.html
EDIT2: Nope... Still not getting it right.
Blockland is very CPU-intensive compared to other games due to the nature of how bricks work.
Unless you're looking to increase performance in huge builds you won't really see a difference
the shaders are built by pixel so GPUDoes the processor play a role in resolutions around 1920 x 1080?
Lock itI'll lock it when I get the save, I guess.
Well v21 came out today and i relay want to see the shaders n stuff, But even if i put the shader settings to high they won't work! Only shader that works for me is the vignette. Please help!>high settings