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Drama / Re: BlockoBlocko - One thing I'll ever regret.
« on: September 25, 2013, 07:39:47 AM »
This is drama is just fake; DRAMA FOLKS!
* Sorry!
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* Sorry!
User was banned for this post
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it would help if you actually had a chatlog of this or a picture
until you get that, i cant support this.
maybe try all default and see if that helps
It's also annoying when you send someone too many messages.
No, it's not a quick feature to implement.
Ephi could probably make this very quickly :/ if he cared
Im assuming Gamefandan will only reply to ones he accepts
This already exists.
https://en.wikipedia.org/wiki/Email
he's talking about something along the lines of steam's offline messaging system
No he means epho would have to put it in himself client mods won't work in this situation.
I believe Botting is NOT EQUAL to Console Commands...
Keep your statements between you and Dan, Outpact.
whats that gotta do with anything?Everything that he said was legit.
to gamefandan:
i'll address grinding, but i won't limit myself to that.
grinding is annoying as is, but to base an entire gamemode around it? in common MMOs, players grind so they can fight bosses, clear dungeons, and experience the game world.
Here you grind so you can continue to grind. There's nothing interesting to really explore, there's no "hidden lore" for people who enjoy exploring. There's no bosses or anything that require teamwork. There's no endgame content that is satisfying.
The actual fighting element is really flawed, especially since enemies have "special moves" like the punch1. The combat is incredibly lame. players can literally type in two console commands and move to the center of a field to grind. There's no danger or skill involved. There's honestly no point in having lava monsters since all monsters are essentially lava (they damage you on touch, regardless of the direction they face). The ACTUAL lava monsters even spawn some explosion that heals you (maybe the damage was so far negative it became positive??).
The classes and abilities are poorly done. Why have classes if you can use any weapon after you pick it up? Having to type out "/setlightbind spell heal" is incredibly annoying, just bind the heal spell to right click and make it heal people you look at (if they are in range). In games like DoTA, misusing an ability and being stuck in cooldown can sometimes spell certain death. Here, there's no timing to using abilities and there's no downside in just mashing the light key.
The numbers are ridiculous. I shouldn't deal 10000000000000 damage, it's terrible to read and you, gamefan, even said that is causes problems that are unfixable. Well I found a fix, it's called scale your damage down. Add in a defense stat, stop using these obnoxious numbers. It's a problem because you literally spoon-feed people stats. You grind and get gold so you can buy potions that help you grind even more. You just keep adding fuel to a train that has no breaks. When you literally hand out gold and levels and stats, you get put in this kind of situation. You even said that this problem exists because
The solution to this sloppy mess would to shut it down and reset everyone. You yourself admitted that it's broken. Give yourself time to balance things out and gently scale the content up. Make the content actually fun and smooth out the stat system. Resetting it would benefit the gameplay, but of course, you can't reset it because people already donated their money to become OP, and the people who sat around killing "renderman" for days will cry about how they lost their numbers. But if you toss those things aside, put on your man suit, fix the flaws, and reset the server, it will most certainly be worth it. maybe then we can have a fun server based around fighting monsters, not idling and botting gold.
1The punch is one of the worst implementations in the game. It deals 3000 damage regardless of defense level, and it's unavoidable. Those kind of moves shouldn't be in an action-based game. You shouldn't just get damaged for no reason. I can shoot a troll who's looking the complete opposite direction and he'll "punch" me and die at the same time. In addition, it has no range limit and they can "punch" straight up a cliff.