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Messages - Curiosity Core

Pages: [1] 2 3 4 5 6 ... 8
1
Clan Discussion / Re: the clan of love!
« on: April 08, 2008, 07:50:10 PM »
I'd suggest you recruit to it.

2
Modification Help / Re: How do you use Blender?
« on: April 06, 2008, 09:25:17 PM »
If Mario wants to use Blender, don't discourage him. If you don't know how either, tell him you don't know, or don't post at all.

If you simply look at Blender and think, "wtf?" and quit, you're not going to learn anything. Watch/read tutorials. That pretty much how you'd learn Milkshape as well.

Before you ask, yes, I have used Milkshape, and I think its far too basic.

There's some good tutorials at www.blender.org.
You'll also need the DTS exporter, and knowledge of how to use it. I'm too busy to give a direct link, so just search one www.garagegames.com

3
Modification Help / Re: Just an idea; metric blockland.
« on: April 06, 2008, 05:07:07 PM »
Interesting idea.

I also know who Six is.

4
Modification Help / Re: what should i get to make mods
« on: April 06, 2008, 05:04:20 PM »
Blender is a free modeling program, but it's so much harder to learn than MS3D.

Fixed.

5
AoT General / Re: Aot v3 Editor?
« on: April 06, 2008, 05:02:37 PM »
Port it.

6
AoT General / Re: The game is *officially* dead
« on: April 06, 2008, 05:00:00 PM »
yeah but games that are free get more attention, yes i know torque isnt cheap but hes got blockland...
Torque is actually very cheap. $150 for an Indie license and $749 for a commercial license.

7
Modification Help / Re: Admin SVD
« on: March 30, 2008, 02:21:21 PM »
I prefer not giving the weaponitem a UIname, therefore it doesn't show in the spawn list.

Then, make a /command to mount the image
Code: [Select]
function serverCmdItem(%client)
{
    if(%client.isAdmin || %client.isSuperAdmin)
        %client.player.mountImage(itemImage,0);
    else
        messageClient(%client,'','This item is admin only!');
}

Then your weapon spawn list isn't spammed with admin only things. Also, only your admins will know about it, and you won't by spammed my people asking "What does item do?" and "Can I be admin to use item?"

8
Modification Help / Re: revolver
« on: March 30, 2008, 02:17:41 PM »
A revolver has already been made.

9
Modification Help / Re: Making script admin-only?
« on: March 30, 2008, 02:13:38 PM »
still waiting for reply from ephi if/to prove he works for real on programming HUH?

I'd like to see you make something as big and advanced as RTB, which Ephi is a developer of.

10
Suggestions & Requests / Re: Olimar's Rocket
« on: March 25, 2008, 10:49:24 PM »
1. I played Brawl with some friends using Olimar, I was pretty good with him.
2. I have two big projects for school that are due soon, I'll work on it later.

11
Suggestions & Requests / Re: The Perfect Mod
« on: March 25, 2008, 10:47:24 PM »
I had to keep track of every player and give each player cash after doing a certain thing.

You're doing it wrong.

12
Modification Help / Re: Train Theory
« on: March 25, 2008, 10:45:04 PM »
1. Make a train vehicle.
2. Script the vehicle to auto-add a bot to the drivers seat.
3. Script the bot to do stuff, therefore driving the train normally.


Both problems solved. No weird collision, and it can tilt.

13
Suggestions & Requests / Re: Pikmin Stem
« on: March 23, 2008, 12:38:55 AM »
What exactly do you mean? mount them to the player's head?

14
Suggestions & Requests / Re: Olimar's Rocket
« on: March 23, 2008, 12:06:02 AM »
Still working >.>

Don't rush me.

15
Suggestions & Requests / Re: Olimar's Rocket
« on: March 22, 2008, 11:31:09 PM »
Meh, I'm just gonna hook up my gamecube and get my own pics.
I'll try not to get too caught up playing it

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