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Messages - loliswicked

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1
Help / Blockland could not write the Key.dat file
« on: July 28, 2009, 09:17:40 AM »
whenever I go on blockland an error message pops up and says something like Blockland could not write the Key.dat file. I am running blockland from applications  but it still displays this message and only the default add-ons work and saving doesn't work.
Help please

2
Modification Help / Re: Dts texturing
« on: January 25, 2009, 05:44:58 AM »
Thanks


3
Modification Help / Re: Dts texturing
« on: January 24, 2009, 12:01:37 PM »

4
Modification Help / Dts texturing
« on: January 24, 2009, 11:57:39 AM »
Hello
I've just started using blender and I have managed to get my model in the game without any errors apart from texturing. when in game the weapon appears white with shades. I have already looked up a looked up lots of solutions and have hit a dead end.

5
Mapping Help / Re: exporting torque construçtor
« on: December 14, 2008, 01:12:20 PM »
I did that but when I looked in the folder it wasn't there

6
Mapping Help / exporting torque construçtor
« on: December 14, 2008, 03:51:04 AM »
Im using Torque constructor to import a shape but Torque won't finish the exportation
This is the Execute Script:


Converting scene to map
Map: /private/var/tmp/folders.502/TemporaryItems/zombie block.map
Copying textures to /Applications/Blockland v10/base/data/shapes ...
 concrete.jpg
 corr_metal.jpg
Executing map2dif_plus -o "/Applications/Blockland v10/base/data/shapes" -t
"/Applications/Blockland v10/base/data/shapes"
"/private/var/tmp/folders.502/TemporaryItems/zombie block.map"
Cleaning Up ...
Deleting auto converted map ...


And then nothing happens

7
Help / Re: Torque exportation help
« on: December 14, 2008, 03:50:00 AM »
sorry wrong topic

8
Clan Discussion / Re: The S Clan
« on: December 14, 2008, 03:48:22 AM »
maybe an alien building or a weird lab

9
Mapping Help / Re: Mission editor (mac os x)
« on: December 14, 2008, 03:46:52 AM »
press cmd and m

10
Help / Torque exportation help
« on: December 13, 2008, 04:06:23 PM »
Im using Torque constructor to import a shape but Torque won't finish the exportation
This is the Execute Script:


Converting scene to map
Map: /private/var/tmp/folders.502/TemporaryItems/zombie block.map
Copying textures to /Applications/Blockland v10/base/data/shapes ...
 concrete.jpg
 corr_metal.jpg
Executing map2dif_plus -o "/Applications/Blockland v10/base/data/shapes" -t
"/Applications/Blockland v10/base/data/shapes"
"/private/var/tmp/folders.502/TemporaryItems/zombie block.map"
Cleaning Up ...
Deleting auto converted map ...


And then nothing happens

11
Clan Discussion / Re: The S Clan
« on: December 13, 2008, 05:14:55 AM »
hi I got a quick 10 min app I whipped up
not much but I may as well show it




12
Help / Re: WIERD GLITCH please help
« on: December 12, 2008, 01:26:13 PM »
I've found another glitch
when I tried to load a save (I had loaded it before)
its put a string of numbers on the end of the name
when I click it it quits blockland
the string: 2EF9 and then it gets mixed with the date
help

13
Clan Discussion / Re: Clan [DoT]
« on: December 12, 2008, 10:52:51 AM »
sorry
will do
how about a city in that style

14
Clan Discussion / Re: Clan [DoT]
« on: December 11, 2008, 12:56:07 PM »
Please just tell me if this is worth carrying on with




15
Help / Re: WIERD GLITCH please help
« on: December 11, 2008, 12:54:18 PM »
do you now what mod

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