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Messages - serix95

Pages: [1] 2
1
Suggestions & Requests / Re: Octogon Beam ( Came up with it. )
« on: May 18, 2010, 09:44:12 PM »
... you clearly thought this through.
However, you didn't specify what the speed exactly is. For all I know, you could mean 130 studs per hour.

I read your post and added the speed.

2
Suggestions & Requests / Octogon Beam ( Came up with it. )
« on: April 30, 2010, 11:20:26 PM »
Slow and powerful. ~

Name: Octo-Beam

Damage: 70-80 ( Blast radius ) 130 ( Direct hit. )

Desc: It acts like a Delayed beam. It takes about 8 seconds to charge and fire however you cannot move while its firing..

The beam width and height is about a 8(x)x8(y) Brick However. There is a overheat bar indicator on it. Once it overheats you might face bad situations.

Range: 240 Studs

Down sides: Explodes if it overheats. This can set your HP around 1-20... Unless your HP is higher than 100. ( 30% Chance ) This effect will cause Radiation and extreme heat. This hurts you by Remaining HP %  per 3 seconds It takes fractions of your HP until you reach 1 HP. then you will die. ) Ineffective against Heavily armored Veichles.

Upsides: Very effective against lightly armored Veichles. ( cant spell it still. ) Explosion causes implosion Making objects collide with each other.

Speed: 130 Studs.

Special: Overcharge: Takes the weapon all the way to the LIMIT. This will cause a catastrophic explosion by 45% of times. other times it will just explode. And when it is fired in Overcharge mode its blast goes all the way to 18(x)x18(y) for 15 seconds. but during firing you cannot move, This attack will OBLITERATE Almost anything ( Under 395-500. HP )

(WARNING: Overcharge may also Obliterate you epicly. a 40% chance that it will happen. )

( PS: Never use it as a rocket jump. )

- Modification -

Someone asked how fast it would go. It goes around 170 studs.  Overcharging this will go at 190 studs.


3
Suggestions & Requests / Re: Coast Defense Relaoded Weapons ( From Iphone )
« on: February 11, 2010, 05:39:22 PM »
Well your right but the game coast defense says both aren't. But I'll go with your saying.

Thank you for the comment!
- Serix95

4
Suggestions & Requests / Coast Defense Relaoded Weapons ( From Iphone )
« on: February 09, 2010, 01:15:30 AM »
Desc: Want to try out coast defense weapons on blockland? now you can!



DISCLAIMER: These are based off Coast Defense Reloaded  For IPhone. I do not own the game or its contents.



M1 Garand

DMG: [] (Est: 7? )
ACC: []
Firerate: [][] (Not Automatic)

M1 Carbine

DMG: [][] ( Est: 14? )
ACC: [][]
Firerate: [][][] (Not Automatic)

M-16 (Semi Auto)

DMG: [][] ( Est: 14.7? )
ACC: [][][]
Firerate: [][][][] ( 3 Shot burst )

M40A1 (Rifle)

DMG: [][][][] ( Est: 49? )(include head shots)
ACC: [][][][][][]
Firerate: [][]

M60 (Full Auto)

DMG: [][][] (18.4?)
ACC: []
Firerate: [][][][][][]

M9 Bazooka (Explosive)

DMG: [][][][][][][][][][] (Instant kill? )
ACC: []
Firerate: [

M134 (Minigun)

DMG: [][][][][] (23?)
ACC: [
Firerate: [][][][][][][][][][][] (Automatic)

MK19 ( Automatic Cannon ) (Turret) ( unable to move )

DMG: [][][][][][](120 on players? 37 on Veichles?
Acc: [] (Its explosive...)
Firerate: [][] (Feels like [][][][ but not really. )

TNT ( Trigger Explosives )

DMG: [][][][][][][] ( Probably instant kill on all. but bad blast radius)

(right click to detonate)


DISCLAIMER: These are based off Coast Defense Reloaded  For IPhone. I do not own the game or its contents.


5
WRONG
It goes nearly the speed of light.WRONG
Rail Driver slugs are loving huge.
WRONG
Rail Drivers pierce anything, therefore instant kill.
WRONG
Rail Drivers can hit anything when aimed correctly.WRONG
If scaled correctly a BL Rail Driver should be able to shoot several miles away.
WRONG AND WRONG
Rail Drivers destroy anything. Period.


 like the guy that says the word. he says "WRONG!!!!" this weapon is supposed to be handheld. if such velocity it will have a great knockback so great it will just crush the guy or rip his arm off. , Second. its a prototype. the blockland scientists havent figured out how to kill alot of the knockback to make it go miles. right now it only goes thousands of feet. " Or so call'd studs. " and third if the projectile is too big the HH Rail gun would malafunction and overload. so they had to use a small HH Rail gun bullet to make it possible to fire. and reason why it breaks up is because the blockland scientists have NOT found a way to make a bullet strong enough to perice the target and make sure the bullet just dosent break to peices on launch or even melt.
Finnaly  the handheld version ONLY can go 1/3 of the speed of light. it goes 3/4th under the speed of sound. any further yes. you will get massive knockback. yes you could suffer fatality. AND because the HH railgun is only a prototype its NOT very effective. cause really. if it went the speed of light for a hand held weapon it will just have too much knockback. a mechanisim can only handle 3/4th of the speed. any higher it will fail and cause the massive knockback thing it will also explode due to mechanism failures. 

6
Suggestions & Requests / Rail gun
« on: January 14, 2010, 06:49:27 PM »
Most powerful weapon known to us people. this powerful weapon nearly goes at the speed of sound. almost impossible to see. we finnaly made a Handheld version of this weapon. this weapon is so powerful this acts as a sniper rifle as well.  unfortunatley the projectile is so small that when it hits the head it just breaks to peices. thus not doing a instant kill.


Damage: 40 ( Head shot (65)

Fire rate: 12 Seconds

Range: 490 Studs.

Effectiveness: Effective against Heavy Infantry , Heavy Veichles

Ineffectivness: Fast attack units, High altitute bombers (unless your near it in air. )

( this weapon does not do good on AA. unless your target is slow. or you just have a hell lot of skill at shooting.

(this gun is dangerous. but takes a delay before firing. 3 seconds. ) ( also a large sound and fire effect )

thats it.



7
Suggestions & Requests / Re: Weapon: The Dinner Blaster
« on: January 09, 2010, 09:19:22 PM »
no comment.

8
Suggestions & Requests / Re: Weapon: The Dinner Blaster
« on: January 09, 2010, 07:37:33 PM »
actualy did you look at youtube and go to Gears of toaster 2? it will show the king with a advanced dinner blaster.

9
Suggestions & Requests / Re: Weapon: The Dinner Blaster
« on: January 09, 2010, 07:31:10 PM »
Really? whats the link?

10
Suggestions & Requests / Re: Blockland for teh Wii/ Xbox/ ps3
« on: January 09, 2010, 05:58:24 PM »
No. Terrible idea . it would be practicly impossible to play. and you cant chat. mostly its  impossible to switch weapons if in a gaming consle.

11
Suggestions & Requests / Weapon: The Dinner Blaster
« on: January 09, 2010, 05:53:53 PM »
Yes your good ol Dinner blaster. (SGhonk Style)

Press L to switch modes
Mode 1 : Dinner Blaster

medium firerate ( 5 Seconds )
Low-med damage(20-45 damage)
High impulse on impact
Long range ( 443 Studs )


Mode 2 : Minigun Mode

Extreme firerate (0.4 seconds)
5 Barrels (storm of bullets )
Pathetic Damage (0.75-3.4 damage) ( makes it fair )
Little impulse on impact
med range (145 studs)

However Minigun mode makes you vunurable. while firing it reduces your speed. and tiny pushback.
 
if your a fan of the Dinner blaster you may want this. ( SGhonk Style( Based off Gears of Toasters 2 )

12
Suggestions & Requests / Photon Compression Bomb Pack
« on: July 10, 2009, 02:53:04 AM »
From the Star fighter Series <its a game!> Extremely powerful reaching a devastating radius of 64X64 Base Plate

Besides it can kill anything <Even a Vampire player in 1 blast

Although powerful EXTREMELY LONG TIMER

Id say about 25 seconds (modified because someone said it was too long because it is) when the timer starts running out the beeping gets faster then it goes really fast and after that it goes BOOOOOAHHHHHHHHHMMMMMM!!! (its like a bomb and AP bomb unless you use the Anti gravity one

Although theres a weaker version of this

Micro Photon Compression bomb

Sightly Weaker although it kills almost everything its blast radius is 320 stud radius48X48 Baseplate blast radius and is good for bombers unless its a heavy bomber use the bigger type.


<sorry its too difficult for me to put a video of the bomb.

Sorry that the pictures are so small.

13
Suggestions & Requests / Re: Super Weapons (/\dmins only)
« on: June 08, 2009, 11:12:02 PM »
Decided to lower sat strike dmg to 130-165

Host only a. Strike

Apocalypse strike

Drop it and it's explosion expands to a 650 stud radius

Starting damage: 120-350

After that the damage grows by 45-80
Notice: damage below iscactualy 750 and whatever.
Max damage is around 7500-895

Blast radius is first 150 stud then grows slowest to 750 in 10 seconds after that several bombers fly by and drop hvy bombs around a 1350 stud I mean alot.

And for a finnalie adds a black hole effect by a radius of 1000 studs and anything below 70 bps will get sucked in and dies instantly on contact.

LIKE I SAID HOST ONLY!!!

(adding a weakness to the black hole) If you shoot something powerful in the black hole it will become disrupted and explode. pushing everything away by a 80 stud radius. it will save your **s! <if in a TDM it wont affect your team mates and wont get killed by your weapon><reload takes about 40 seconds

14
Suggestions & Requests / Super Weapons (/\dmins only)
« on: June 07, 2009, 03:53:30 PM »
Satilite strike: this is a charge weapon.
No charge gives 65-75 damage
Low charge deals 80-95 almost a 1 hit kill!
Med charge deals 110-125 damage
Max charge dishes out a 200-300 With a powerful 100 stud radius blast
The explosion slowly engulfs the area while burning it by 267 degrees. That's lethal!

Air strike: this creates flying plane AI's above the target dropping bombs.

Take note that theirs different types of airstrikes

Standard : drops bombs that deals: 46-55

Hvy drops bigger bombs that do 55-70

Naplam: 35-40 but does burn damage! 10-15

Hvy naplam : 40-50 creates a firestorm of fire! 20-35

Acid: Dont even get near it! Explsn dmg:35-50. Area dmg: 5-8 per 3 sec
The heavy version has a bigger blast and deadlier acid 'asscid'


NUCLEAR: there is no heavy version! Besides most dangerous of all deals 90-900000000!!!!
250 stud radius!
Super admin only.

Morshu bombs!: wait what? Morshu bombs? Deals 120-240 damage and 50 stud radius blast!

BIG MORSHU: don't even underestimate this bomb! 450 stud radius and deals 350-700

15
Suggestions & Requests / Re: Mass Destructive Weapons & Devices
« on: June 07, 2009, 03:22:29 PM »
Solution: make them administrators only.

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