Poll

If you can make this will you do it?

Yes
0 (0%)
No
1 (100%)
I don't know!!1!11
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Total Members Voted: 1

Author Topic: Super Weapons (/\dmins only)  (Read 769 times)

Satilite strike: this is a charge weapon.
No charge gives 65-75 damage
Low charge deals 80-95 almost a 1 hit kill!
Med charge deals 110-125 damage
Max charge dishes out a 200-300 With a powerful 100 stud radius blast
The explosion slowly engulfs the area while burning it by 267 degrees. That's lethal!

Air strike: this creates flying plane AI's above the target dropping bombs.

Take note that theirs different types of airstrikes

Standard : drops bombs that deals: 46-55

Hvy drops bigger bombs that do 55-70

Naplam: 35-40 but does burn damage! 10-15

Hvy naplam : 40-50 creates a firestorm of fire! 20-35

Acid: Dont even get near it! Explsn dmg:35-50. Area dmg: 5-8 per 3 sec
The heavy version has a bigger blast and deadlier acid 'asscid'


NUCLEAR: there is no heavy version! Besides most dangerous of all deals 90-900000000!!!!
250 stud radius!
Super admin only.

Morshu bombs!: wait what? Morshu bombs? Deals 120-240 damage and 50 stud radius blast!

BIG MORSHU: don't even underestimate this bomb! 450 stud radius and deals 350-700

Everything above the Nuke sounds cool, although the damage might want to be minimized on the satellite thing.

Also...why did you spell "admins" with slashes?

meh.  sounds cool, but is it even possible?  <outside opinion>  *COUGH*

meh.  sounds cool, but is it even possible?  <outside opinion>  *COUGH*
possible but i hate unfair advantages

i would like it if its incorporated into a team dm and team leader can use it great idea completely posable if you have a good scripter

offtopic = i think we need a plane with a auto pilot function to fly in circles well people on plane use turrets and bombs and bomb and shoot people well they can avoid worrying about crashing

Decided to lower sat strike dmg to 130-165

Host only a. Strike

Apocalypse strike

Drop it and it's explosion expands to a 650 stud radius

Starting damage: 120-350

After that the damage grows by 45-80
Notice: damage below iscactualy 750 and whatever.
Max damage is around 7500-895

Blast radius is first 150 stud then grows slowest to 750 in 10 seconds after that several bombers fly by and drop hvy bombs around a 1350 stud I mean alot.

And for a finnalie adds a black hole effect by a radius of 1000 studs and anything below 70 bps will get sucked in and dies instantly on contact.

LIKE I SAID HOST ONLY!!!

(adding a weakness to the black hole) If you shoot something powerful in the black hole it will become disrupted and explode. pushing everything away by a 80 stud radius. it will save your **s! <if in a TDM it wont affect your team mates and wont get killed by your weapon><reload takes about 40 seconds
« Last Edit: July 10, 2009, 02:23:10 AM by serix95 »