Author Topic: INSURGENCY: Modern Infantry Combat  (Read 2276 times)

True in most realism games though depends on how accurate weapons are, I know Arma/Project Reality's weapons are stuff forget realistic accuracy meaning you can't just sprint around and kill everything. Hence the person standing still while properly aiming wins.

Sounds like it enforces campers to me.

This mod used to be good, but the creators gave up on it, due to very poor decisions as far as new content vs. bug fixing is concerned.  Now, the mod is dead.

The mod originally started as a Desert Combat-esque mod for Half-Life 1.  It was poorly ported to Source, and after a few years of cleaning it up, it was listed as one of the featured Steam mods that could be downloaded directly through Steam, along with other mods such as D.I.R.T., Age of Chivalry, and Synergy.  Synergy is currently the only one out of those four that has not failed, yet (it's on its way).  All of the others are dead.

Basically, with the Steam release, they got a surge of new players and popularity, and it was generally recognized as one of the best Source mods out there.  It was really good at the time.  But it went nowhere after that.  With the release of Windows 7 and updated Source, a plethora of new bugs entered the game, and the devs did very little to counteract them.

After a few years, the playerbase just wanted the infamously bad spawn camping to stop, and the devs had no response.  Later, we found out that people had been leaving the dev team one by one, and now the only devs left were latecomers who had no idea what they were doing.  This ended up being the stage for legendary flame wars between the last few, desperate devs and the remaining veterans, who hadn't moved on to Project Reality/Red Orchestra/ArmA 2.

This is certainly one of the messiest of mod deaths.  Quite a tragedy, too, seeing how much potential there was.  At least Age of Chivalry was put to sleep properly by a proud and hard-working dev team.

Sounds like it enforces campers to me.
The only people who complain about "campers" are people that are so inattentive and ADD they absolutely have to have everyone run out in front of them in order to kill them.

Ugh. Every time someone bitches about "camping", I want to choke the loving life out of them. Get better at the game, learn how to deal with players that defend from one location. Almost every single game where someone "camps", there are a thousand ways to kill them without trouble. They're called grenades you forgettard.

The only people who complain about "campers" are people that are so inattentive and ADD they absolutely have to have everyone run out in front of them in order to kill them.

Ugh. Every time someone bitches about "camping", I want to choke the loving life out of them. Get better at the game, learn how to deal with players that defend from one location. Almost every single game where someone "camps", there are a thousand ways to kill them without trouble. They're called grenades you forgettard.

Only time I ever hate camping is when they are moving about (camping in different arenas in the same vicinity so you have no idea where they are hiding this time) and I happen to be alone, if there's another person (almost always) they are easily killed.

Camping isn't a problem.

Accidental double post, meant to modify :C
« Last Edit: February 07, 2011, 05:27:01 PM by chaseyqurt »

Project Reality is better but this is still pretty good.
True in most realism games though depends on how accurate weapons are, I know Arma/Project Reality's weapons are stuff forget realistic accuracy meaning you can't just sprint around and kill everything. Hence the person standing still while properly aiming wins.
It's kind of ridiculous in Project Reality, you'll sprint and then see an enemy, both of you go prone and then wait 5 seconds then start shooting. I'm sure IRL you could pop off atleast two accurate rounds at mid range, in PR I find myself missing people right infront of me all the time resulting in me knifing them.

Only time I ever hate camping is when they are moving about (camping in different arenas in the same vicinity so you have no idea where they are hiding this time) and I happen to be alone, if there's another person (almost always) they are easily killed.
You hate them because they outsmarted you and changed positions. A+

It's kind of ridiculous in Project Reality, you'll sprint and then see an enemy, both of you go prone and then wait 5 seconds then start shooting. I'm sure IRL you could pop off atleast two accurate rounds at mid range, in PR I find myself missing people right infront of me all the time resulting in me knifing them.
It's like that in regular Battlefield 2.

Yay realism, I want my guns to jam up from dust every few minutes so I have to field strip and clean them while being shot at by insurgents using more reliable weapons, all while being yelled at by my CO and sitting behind a piece of concrete for 3 hours.

I think the funniest thing about realism simulators like OpFor was all the running you had to do, and how you constantly got killed by shrapnel and ricochets.

Realism in the sense of games is basically this, I don't mean jamming and yelling and such. I honestly don't like realistic games that much, a good example of why I like Just Cause 2. Operation Flashpoint, ArmA 2, and Project Reality are good though.