Author Topic: the command for raising the vehicle limit?  (Read 3252 times)

it was like $serverprefs.physicslimit=500$ or something
what was it

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$Pref::Server::Quota::Vehicle = "200";I think

Do not raise it above 20 man, it's not gonna be good if you do that.

It's okay if you have a powerful server and well-made vehicles.

You can't raise it above 20 as far as I know, even if you change it via console.

You can't raise it above 20 as far as I know, even if you change it via console.
yes you can
I did it like a month or two ago when Big Brother told me the command
I asked him again and he said getnonsense();
that's when you know he's too lazy to tell me

Big Brother is the only person I know that knows it, but he always finds an excuse not to tell me
right now he just said he's busy doing his finance/taxes, when it takes 3 loving seconds to tell me a command.

can someone tell me now ktnx



You can't raise it above 20 as far as I know, even if you change it via console.
well you can change the player limit, so i don't see why you couldn't change the vehicle limit too

It seems you can change the vehicle limit from the console -- but it doesnt stick.  Even when you change it in your prefs.cs, it doesnt seem to stay when the server shuts down.

Would there be any lasting side-effects that could screw up Blockland?

Quote from: V12 to V13 Changelog
  • MaxPhysicsVehicles is now limited to a maximum value of 20. Your server cannot handle more than this. If you think it can you are wrong. If you complain about this I will ban you.