Author Topic: Side-Scrolling player type  (Read 1950 times)

Who said we had to?
I highly doubt Badspot will do this if he isn't willing to do simpler things.

could we make a custom playertype for this?
Good luck remaking the entire model and all it's nodes (named correctly) and all it's bones (named and rotated correctly) and getting faces and decals to work.

Either that or find out how to properly modify the default file.

I highly doubt Badspot will do this if he isn't willing to do simpler things.
Good luck remaking the entire model and all it's nodes (named correctly) and all it's bones (named and rotated correctly) and getting faces and decals to work.

Either that or find out how to properly modify the default file.
That proper modification thing... if only we could.
Anyways, didn't someone post a resource of the default player models on the mod discussion and it got stickied?

That proper modification thing... if only we could.
Anyways, didn't someone post a resource of the default player models on the mod discussion and it got stickied?
Yeah, except the files are broken. Have fun trying to mod them. Everyone else gave up on them.

I highly doubt Badspot will do this if he isn't willing to do simpler things.

Except that badspot said that once S&S was live, they'd be more willing to do other things.

Yeah, except the files are broken. Have fun trying to mod them. Everyone else gave up on them.
How broken is broken?

How broken is broken?
Messed up rotations on the model. The animations are even more screwed up.

Messed up rotations on the model. The animations are even more screwed up.
Ah. I see. Is that because of the specific exporting method?

Ah. I see. Is that because of the specific exporting method?

Probably.

Ah. I see. Is that because of the specific exporting method?
Yep. And there's no other way to export it at the moment.

Yep. And there's no other way to export it at the moment.
That's horrid. Someone needs to do something about that.

Why couldn't you just rotate the rest of the model and edit the movement directions? Still complicated, but viable.

Why couldn't you just rotate the rest of the model and edit the movement directions? Still complicated, but viable.

You would still need access to the files. It'd be easier just to add another node.

People have modified them before, and default playermodel is available.