Author Topic: Still somewhat angered about the new shader update.  (Read 1649 times)

1280x768 40k bricks max everything ~ -1 fps

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0 bricks shaders off 0 fps ujelly?

"lol i just got this 25 dollar graphics card"

i mean what do you expect? 25 dollar graphics cards are so cheap.

Very bad point.
I don't get why you all play on toasters.

Some of us don't have much money.

My computer was a gift to me from my dad.  He, nor I, have enough money to just buy a great gaming computer off the bat.

Obviously a standard computer would probably run somewhat alright, but I don't have enough money for that, either.

I can run 170k bricks on high quality so forget you

blockland is obviously of a completely different class in both mechanics and possible professional polish than tf2

i expect it will be optimized further in the future but expecting them to perform the same is silly

regarding your point about kids not enjoying a game that doesn't run well on their computer: roblox
I must steal you

If I can run most of my current games (especially from the source engine and such) on near-to full highs, I don't think it makes sense that BL should require more than that to run shaders properly.
I have no idea why people would ever think Blockland has low requirements. The reason we harass people to keep models simple and low-poly is because of how much the game requires for everything else.

Point 1.
TF2 is probably rendering about 1000-2000 objects, most of which cannot be interacted with in any way, and no doubt that their shadows are burnt in rather than rendered every frame. Of course players are an exception to this, but how many players do you see on a server?
Blockland renders up to 200,000 objects in single servers, majority of them being interacted with and calculating shadows every frame.

Point 2.
TF2 had more than 2 people working on it.
Blockland didn't.


Hell TF2 is a pretty bad example at that, it has pretty low requirements compared to most modern games.

It kind of makes me feel bad that after all this wait some little kids playing on their fathers Windows 2003 wont be able to experience the shadows and shaders when i can just pop it up on max/high and have no lag at all.

It kind of makes me feel bad that some little kids play on their fathers Windows 2003

Ok, OP, Here's your problem:







You're using a 25$ Graphics card.

You can't expect a very low end graphics to run graphically demanding things. Upgade or don't use shaders.

I threw 50$ into a graphics card, I can run shaders at like 30-40 fps at medium settings.

I mean you get what you pay for

100, and 75$ cards would get Ultra, and high shaders running just fine assuming the theory follows.

You don't have a good enough graphics card for shaders.