I added in the skills mod.
Each kill grants you a 3% buff to your damage, to a max of 30%.
Each kill also grants you 15% Death Dodge efficiency. Death dodge takes your efficiency and increases it by 33%. Then it lets fate decide if your new % is worthy. If it sides with you, you will heal by the normal efficiency to avoid death and give you an edge back.
Each 75 damage, your damage reduction increases by 2%, up to a max of 40%.
I Also added a centerprint UI, and dynamic names, which display the health and shield charge of the enemy.