Author Topic: Terrain (OH stuff I JUST WENT THERE)  (Read 3649 times)

good job pointing out the other thing i was talking about lol

that's the show of lack of supply

at this point i'm assuming you're arguing for the sake of arguing because that's a p bad thing to misinterpret
« Last Edit: April 11, 2013, 08:23:50 PM by otto-san »

I'd rather have maps and interiors even though I am able to run shaders. They were supposed to improve graphics but are so glitchy and it's like pitch dark with them. I never use shaders.

I honestly always hated maps.  I always thought they were ugly and that they dated Blockland and disliked how lazy people used them to get out of building cool things.

I never built a serious project in Bedroom or any other map, always used slate from the very beginning.


The only thing Maps were superior in was riding skis and vehicles. (which are tiny parts of gameplay in my opinion)

Sums up my thoughts, spot on.

Adding to that, if terrains were removed without shaders being introduced I wouldn't have seen it as a loss anyways. Shaders is just a bonus not a replacement, in my eyes. Furthermore the things that follows shaders and will follow the introduction of shaders are much more worth than what we had before.

Terrains was a dead end regarding development.

He means that everybody hates how people keep posting topics and complaining about how terrains and interiors were removed.

No I did not mean that. I meant that everybody hates how people keep posting ABOUT terrain and thus they also "hate" the people.

No I did not mean that. I meant that everybody hates how people keep posting ABOUT terrain and thus they also "hate" the people.
But why...? Since when did maps become the "sacred topic"...?