package noRide
{
function Armor::onMount(%this,%player,%obj,%a,%b,%c,%d,%e,%f)
{
if(isObject(%obj.spawnBrick) && isObject(%player.client) && %obj.getDatablock().rideable)
{
if(%obj.spawnBrick.noRide)
return;
}
Parent::onMount(%this,%player,%obj,%a,%b,%c,%d,%e,%f);
}
};
activatepackage(noRide);
now someone add an event to toggle "noRide" on a brick
untested