Author Topic: Going to make a tier vip script.  (Read 785 times)

I need ideas for a tier vip script pls

like, how many tiers, what commands can be used depending on the tier (such as /ghostemitter for tier 2 and higher)

any kind of clan tags
« Last Edit: April 29, 2014, 06:17:18 PM by Advanced Bot »

Why do you want to write a script without knowing what it does :?

He is asking for Ideas, not asking for you to write something...

Just do what I do, make everything RTB prefs.

Letting people flaunt their status often turns them into obnoxious pricks, why do you need a VIP teir system?

VIP- Basic VIP
Silver- Next tier of VIP (text isn't silver because you can't even see the color for it)
Gold- Best tier of VIP
« Last Edit: April 30, 2014, 05:17:38 PM by giant tootsie rolls »

Letting people flaunt their status often turns them into obnoxious pricks, why do you need a VIP teir system?

I'm making one for everyone because the current one that is out seems to not work correctly and they don't want to fix it.

Heres what Im thinking.
  • Max VIP tiers should be 6
  • Events for each tier, including a If Not Tier event
  • Make it so a player can either edit the datablock code for the tags, or an RTB pref. (I'd prefer to edit the datablocks in the code)

Heres the command (By guess)
Code: [Select]
/PlayerTier TierNumber Player
Put 0 as the Tier Number for no tier
« Last Edit: April 30, 2014, 07:08:10 PM by giant tootsie rolls »

Or how about just make a positions mod similar to MM's old one.  With this one, have a position name and tier settings, with a max of 10 tiers.  That way you can name tiers in a custom manner, and also assign tiers to them.  Also should allow you to assign special abilities with the tiers.  Events would be cool as well.

i thought you already made this

i need this ;o