Author Topic: Bot events being removed when saving/loading  (Read 1163 times)

The event "Onrelay - Self - Setbottype" seems to just dissapear when I either load or save (I cant really tell which one). This causes major problems when I have about 200 bricks using this event uniquely

Replicate the problem and post save+console log of loading it.

I got the same problem. (stupid me already made a topic about it)
It is a problem with Slayer.

The solution is not yet found.
But if you don't have to use Slayer, you can just turn it off and it should work.

Which version of Slayer are you guys running? Post console logs.

Downloaded the newest version to make sure.
Slayer Version 3.9.2+release-20141110

It probably has something to do with this:
Code: [Select]
<input> (0): Unknown command getTeam.
  Object (15919) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject

Downloaded the newest version to make sure.
Slayer Version 3.9.2+release-20141110

It probably has something to do with this:
Code: [Select]
<input> (0): Unknown command getTeam.
  Object (15919) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject

Yeah its probably that causing it, it spams the console for me.
I couldn't replicate the problem but my events are such a mess that I dont think I'll bother trying again.

I think I may have found a solution.
I was using Blockhead botholes to spawn zombies.
So I changed it into zombie botholes and it loaded correctly.
(Only tested it once)

Could you check if this is also the case with you?

That's a good lead! I'll look into it tomorrow.