Author Topic: Outdated studs break shaders, heres how to fix them.  (Read 4381 times)

I have updated OP with a list of Studs that work, and a list of the broken ones.
You can find a link to the Brick Texture replacer there, along with studs.

I hope swollow updates it to be able to use saved studs (saved locally)instead of downloading them every time. However last time I talked to him he said he was very busy so this might not be a good option

Also please note that if you want to use the fixed studs the Brick Texture replacer is kind of irrelevant due to it downloading studs from a file hosting site I have no access to, so if someone is an experienced coder out there and can someone how make it so the Brick Texture Replacer load locally saved brick textures, help would be appreciated.
« Last Edit: June 15, 2015, 07:40:15 PM by ZERØ »

"Fixing" the No Glow would literally be going back to default textures and would definitely break the effect.

"Fixing" the No Glow would literally be going back to default textures and would definitely break the effect.
That's why I said it was questionable.


I'm still experimenting with some of these.

That's why I said it was questionable.
I'm still experimenting with some of these.

Yes, but the idea of the No Glow was to remove exactly what you are adding back.
So basically after the re-edit you'd end up with defaults.

Yes, but the idea of the No Glow was to remove exactly what you are adding back.
So basically after the re-edit you'd end up with defaults.
Yea decided to just leave the glow studs alone.


Someone is going to need to remake the lego studs though, their completely broken, leaving some areas shiny and other not.