Poll

Do you have any interest in using the Search and Destroy gamemode? (I'm considering dropping support for it)

Yes.
5 (41.7%)
No.
7 (58.3%)

Total Members Voted: 12

Author Topic: Slayer 4 Testing and Development  (Read 33408 times)

People are respawning in minigame with 1 life by clicking fast after they die, one second later they lose control of their player

People are respawning in minigame with 1 life by clicking fast after they die, one second later they lose control of their player

Thanks.

Getting spam in console when people are talking with etard filter set to nothing, it's also filtering wrong. Set it to "e" and you'll see.

The filter is working correctly. It will filter either partial words or full ones. Example list:
Code: [Select]
test , ass, hack ,or
This will block the word "test", any word beginning with "ass", the word "hack", and any word ending with "or".

Another beta has been released. Please view the change log here: http://mods.greek2me.us/changelog/beta/Gamemode_Slayer.htm

You should add a command that tells you who's alive when it's not a teams gamemode. Would be nice for last man standing and stuff.

ok so i found a bug while playing mesa

note: i don't know if i couldn't move or not, i just assumed that i couldn't. i definitely had no control over the camera though, even if it did stop zooming when toggled third/first person

Is the camera upside down?

Is the camera upside down?
yes, p sure it's impossible to be upside down like that without a different playertype

The Slayer 4.0 update was just released! Thank you all for you help in making the beta a success.

Here's the change log:

Quote
Version 4.0
  • Added "Minigame Regions" which allow for multiple minigames per user, per server. To use, place "Region Boundary" bricks around the region and paint them the same color as the minigame color. Do this for each minigame. You must leave your current minigame before creating a new one.
  • Added automatic spectate mode. The camera will cycle through players and move/pan automatically.
  • You can now spectate capture points. They will appear as you cycle through players.
  • Fixed bot-vehicle damage. (things like turrets, rowboats, etc.)
  • Added support for [a:forum.blockland.us/index.php?topic=161834.0]Client_NEO[/a].
  • Current team is now listed next to player in player list (Teams tab).
  • Player list is now fetched from server. Fixes issue with incorrect player list.
  • Fixed bot issue caused by a Blockland update.
  • New preference/favorites format. All old favorites will be lost.
  • Removed non-functional bot pathfinding capabilities. A replacement is in the works.

DEVELOPERS:
  • New game mode API. See documentation here or in the 'doc' folder. Allows for incredible amounts of flexibility compared to old system, enabling many new and upcoming game modes.[/size]
  • New preferences API. See documentation here or in the 'doc' folder.
  • Great effort has been exerted to maintain compatibility with Slayer 3 mods, but certain mods may need to be ported to Slayer 4.
« Last Edit: January 08, 2016, 07:01:39 PM by Greek2me »

One question, What is Bot pathing?

The Slayer 4.0 update was just released! Thank you all for you help in making the beta a success.

Here's the change log:

Is there a way to make someone a team leader on slayer?

Locking since this topic is no longer necessary. Please refer to the main Slayer topic: http://forum.blockland.us/index.php?topic=256245.0