Author Topic: Building points  (Read 904 times)

I need someone to make a simple script that increases score by 1 point whenever you wrench, paint, hammer, print or place a brick. I'm going to need this for the Blockland buildoff 2k16 (thread in general discussion).

clarify exactly what you need. when you wrench a brick, do any settings need to be changed in order to gain a point? how would you prevent people from spamming extra points by wrenching bricks over and over again? same goes for prints.

getting points when placing bricks/deleting bricks is already a minigame setting.

I mean in the way he plans to use it, I don't think anyone would want to spam X thing to get points.

clarify exactly what you need. when you wrench a brick, do any settings need to be changed in order to gain a point? how would you prevent people from spamming extra points by wrenching bricks over and over again? same goes for prints.

getting points when placing bricks/deleting bricks is already a minigame setting.
If you make changes to a brick with wrench (just wrenching it then cancelling would not add a point) then it increases score by 1. In the buildoff you want lower score, so make it so if you change it a 2nd time your score still gets another point added to it. The same would go for painting, hammering, printing and placing. I also do know that you can do minigame settings for deleting/placing bricks, but not for wrenching, printing and painting.

what bout a buildoff where undoing stuff isnt good
as in, deletin a brick gives a point and whoever made the least mistakes by the end o the round gets bonus?

what bout a buildoff where undoing stuff isnt good
as in, deletin a brick gives a point and whoever made the least mistakes by the end o the round gets bonus?
The same would go for painting, hammering, printing and placing. I also do know that you can do minigame settings for deleting/placing bricks, but not for wrenching, printing and painting.
that would discourage experimentation and put pressure on contestants NOT to build. that's a bad idea - almost nobody i know builds perfectly the first time around, and if they do they've been building for years and have a level of artistic talent.

what i feel is better is a post-build session/scorer where the build gets assigned points based on the number of bricks + events, and builds get judged based on quality without taking into consideration the brickcount/points assigned to a build. take that quality score, and subtract it by max quality score + 1 and divide the result by max quality score, and then use that to get a % of the points assigned to a build.
eg if quality is 10/10 ==> 1/10 * score of build = final score
2/10 ==> 9/10 * score of build = final score

or even better, multiple heats/contests where score is positively or negatively reinforced by brickcount, so as to not unfairly give a bias towards default-focused or simple-style builds