Author Topic: GetAmmunition  (Read 502 times)

Some weapons in V8 had a "ammunition counter" so the said weapon could only be used a number of times.
Here is my event idea for a "GetAmmuniton" event.

It would be used on bricks so that when activated/touched by a player, he would receive some surplus for a weapon of choice. (Except for melee-type)

Code: [Select]
0. OnPlayerTouch > Self > disappear
1. OnPlayerTouch > Self > GetAmmunitionFor > Rocket L. [2  ]

The Host/Admin could set ammunition for certain weapons by typing in a GUI command "/Ammo" (No
quotations)

In the GUI, 0 Ammo for a weapon would be default or unlimited surplus.






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Not necessary. If no-one reads it, too bad. Go outside and do something rather than watching your topic get drained.

Not necessary. If no-one reads it, too bad. Go outside and do something rather than watching your topic get drained.
Not necessary. If no-one reads it, too bad. Go outside and do something rather than posting in this thread.