Poll

What do you think?

Cool!
Sucks stuff
Eh...
I NEED IT!
NOW I CAN MAKE BLOCKO DRUGS!

Author Topic: item pellets/ potions  (Read 4475 times)


Is it possible to change an item's color based on the brick's color? (emitters, set vehicle color)
just an idea-type-thing.

It would be possible, but with the current engine code you'd need about 48-64 datablocks for all possible colours to exist, depending on the types of paints you have.


Keys = events and items :O rite?

Keys = events and items :O rite?
i dont know what you mean but its like this

events + some kind of item= customizeable effect when item is used

with recent events that have came out, i am really starting to think this could be made.

events would be like

onactivate> self> spawnpellet [color] [reuseable or not] (and maybe even an option to name pellet)

setpellet> player> [dosomething]

does anyone want this

bump

Give it time,it would be hard to make(I think).